KRAnimation::Play() no longer seeks back to the start of the animation automatically.

Use KRAnimation::SetTime(0.0f) to seek to the beginning manually if needed.

--HG--
branch : nfb
This commit is contained in:
2013-11-23 18:21:16 -08:00
parent cc6c330fc0
commit 678cea559c

View File

@@ -173,7 +173,6 @@ void KRAnimation::update(float deltaTime)
void KRAnimation::Play()
{
m_local_time = 0.0f;
m_playing = true;
getContext().getAnimationManager()->updateActiveAnimations(this);
}