Added Vulkan versions of KRVBOData::bind and KRPipeline::bind
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@@ -51,7 +51,8 @@ public:
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const char *getKey() const;
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bool bind(KRCamera &camera, const KRViewport &viewport, const Matrix4 &matModel, const std::vector<KRPointLight *> &point_lights, const std::vector<KRDirectionalLight *> &directional_lights, const std::vector<KRSpotLight *>&spot_lights, const KRNode::RenderPass &renderPass, const Vector3 &rim_color, float rim_power, const Vector4 &fade_color);
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void bind(VkCommandBuffer& commandBuffer);
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enum {
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KRENGINE_UNIFORM_MATERIAL_AMBIENT = 0,
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KRENGINE_UNIFORM_MATERIAL_DIFFUSE,
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