increased the near clipping plane to 0.8f
--HG-- branch : nfb
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@@ -37,7 +37,7 @@ KRRenderSettings::KRRenderSettings()
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light_intensity = KRVector3::One();
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light_intensity = KRVector3::One();
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perspective_fov = 45.0 * D2R;
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perspective_fov = 45.0 * D2R;
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perspective_nearz = 0.05f;
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perspective_nearz = 0.8f; // was 0.05f
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perspective_farz = 1000.0f;
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perspective_farz = 1000.0f;
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dof_quality = 0;
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dof_quality = 0;
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