Enabled alpha_mode blendoneside and alpha_mode blendtwoside blending options

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4079
This commit is contained in:
kearwood
2012-08-24 00:06:38 +00:00
parent bbfb04347c
commit 7395a63f99
11 changed files with 57 additions and 24 deletions

View File

@@ -78,7 +78,7 @@ void KRInstance::render(KRCamera *pCamera, KRContext *pContext, KRBoundingVolume
KRNode::render(pCamera, pContext, frustrumVolume, viewMatrix, cameraPosition, lightDirection, pShadowMatrices, shadowDepthTextures, cShadowBuffers, renderPass);
if(renderPass != KRNode::RENDER_PASS_DEFERRED_LIGHTS && renderPass != KRNode::RENDER_PASS_FORWARD_TRANSPARENT && renderPass != KRNode::RENDER_PASS_FLARES) {
if(renderPass != KRNode::RENDER_PASS_DEFERRED_LIGHTS && (renderPass != KRNode::RENDER_PASS_FORWARD_TRANSPARENT || this->hasTransparency()) && renderPass != KRNode::RENDER_PASS_FLARES) {
// Don't render meshes on second pass of the deferred lighting renderer, as only lights will be applied
loadModel();