Spirv binaries are now compiled into the standard asset bundle

This commit is contained in:
2020-12-30 17:03:18 -08:00
parent 893092e0ad
commit 75d3f019ae
6 changed files with 67 additions and 20 deletions

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@@ -35,6 +35,7 @@ using namespace kraken;
#include "../3rdparty/tinyxml2/tinyxml2.h"
#include "../3rdparty/glslang/glslang/Public/ShaderLang.h"
#include "../3rdparty/glslang/SPIRV/GlslangToSpv.h"
#if defined(__APPLE__)
#include <sys/mman.h>