Migrating to CMake, WIP
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@@ -3,10 +3,12 @@
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#if defined(_WIN32) || defined(_WIN64)
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#include <GL/glew.h>
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#include "../3rdparty/tinyxml2/tinyxml2.h"
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#elif defined(__linux__) || defined(__unix__) || defined(__posix__)
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <GL/glext.h>
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#endif
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#include "KREngine-common.h"
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#include "../3rdparty/tinyxml2/tinyxml2.h"
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#define KRMIN(x,y) ((x) < (y) ? (x) : (y))
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#define KRMAX(x,y) ((x) > (y) ? (x) : (y))
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@@ -26,4 +28,4 @@ namespace kraken {
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const Vector3 getXMLAttribute(const std::string &base_name, ::tinyxml2::XMLElement *e, const Vector3 &default_value);
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} // namespace kraken
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#endif
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#endif
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