Added more files to CMakeLists.

Replaced KRHitInfo references with hitinfo.
Updated AudioUnitSampleType to always use floats as the Canonical types have been deprecated.  Int audio types no longer needed for ios.
This commit is contained in:
2017-11-05 19:14:29 -08:00
parent f8e11fc724
commit 7e38a4c311
13 changed files with 73 additions and 100 deletions

View File

@@ -579,17 +579,17 @@ AABB KRScene::getRootOctreeBounds()
}
bool KRScene::lineCast(const Vector3 &v0, const Vector3 &v1, KRHitInfo &hitinfo, unsigned int layer_mask)
bool KRScene::lineCast(const Vector3 &v0, const Vector3 &v1, HitInfo &hitinfo, unsigned int layer_mask)
{
return m_nodeTree.lineCast(v0, v1, hitinfo, layer_mask);
}
bool KRScene::rayCast(const Vector3 &v0, const Vector3 &dir, KRHitInfo &hitinfo, unsigned int layer_mask)
bool KRScene::rayCast(const Vector3 &v0, const Vector3 &dir, HitInfo &hitinfo, unsigned int layer_mask)
{
return m_nodeTree.rayCast(v0, dir, hitinfo, layer_mask);
}
bool KRScene::sphereCast(const Vector3 &v0, const Vector3 &v1, float radius, KRHitInfo &hitinfo, unsigned int layer_mask)
bool KRScene::sphereCast(const Vector3 &v0, const Vector3 &v1, float radius, HitInfo &hitinfo, unsigned int layer_mask)
{
return m_nodeTree.sphereCast(v0, v1, radius, hitinfo, layer_mask);
}