Implemented KRMeshBinding, mesh lod functionality is now explicit in KRScene format and api

This commit is contained in:
2025-11-11 23:07:04 -08:00
parent 8c8aa1893c
commit 82019987e6
22 changed files with 268 additions and 180 deletions

View File

@@ -128,7 +128,7 @@ void KRReverbZone::render(RenderInfo& ri)
bool bVisualize = ri.camera->settings.debug_display == KRRenderSettings::KRENGINE_DEBUG_DISPLAY_SIREN_REVERB_ZONES;
if (ri.renderPass->getType()== RenderPassType::RENDER_PASS_FORWARD_TRANSPARENT && bVisualize) {
KRMesh* sphereModel = getContext().getMeshManager()->getMaxLODModel("__sphere");
KRMesh* sphereModel = getContext().getMeshManager()->getMesh("__sphere");
if (sphereModel) {
Matrix4 sphereModelMatrix = getModelMatrix();
PipelineInfo info{};