WIP Creating structures in KRPipeline to cache descriptor set binding reflection data.

Added stub function, KRPipeline::setImageBinding
This commit is contained in:
2022-09-15 20:33:41 -07:00
parent 183f7057e2
commit 8306202cf1
5 changed files with 103 additions and 40 deletions

View File

@@ -32,11 +32,11 @@
#version 450
layout(location = 0) in mediump vec2 textureCoordinate;
layout(binding = 1) uniform sampler2D diffuseTexture;
layout(binding = 0) uniform sampler2D fontTexture;
layout(location = 0) out vec4 outColor;
void main()
{
vec4 font_color = texture(diffuseTexture, textureCoordinate);
vec4 font_color = texture(fontTexture, textureCoordinate);
outColor = vec4(font_color.r, font_color.g, font_color.b, font_color.r + 0.50);
}