KRDSP abstraction WIP
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@@ -197,10 +197,7 @@ private:
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void renderAudio(UInt32 inNumberFrames, AudioBufferList *ioData);
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#endif
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#ifdef __APPLE__
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// Apple vDSP
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FFTSetup m_fft_setup[KRENGINE_REVERB_MAX_FFT_LOG2 - KRENGINE_AUDIO_BLOCK_LOG2N + 1];
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#endif
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KRDSP::FFTWorkspace m_fft_setup[KRENGINE_REVERB_MAX_FFT_LOG2 - KRENGINE_AUDIO_BLOCK_LOG2N + 1];
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__int64_t m_audio_frame; // Number of audio frames processed since the start of the application
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