/s/KRVector2/Vector2/
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@@ -99,8 +99,8 @@ public:
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std::vector<KRVector3> vertices;
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std::vector<__uint16_t> vertex_indexes;
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std::vector<std::pair<int, int> > vertex_index_bases;
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std::vector<KRVector2> uva;
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std::vector<KRVector2> uvb;
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std::vector<Vector2> uva;
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std::vector<Vector2> uvb;
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std::vector<KRVector3> normals;
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std::vector<KRVector3> tangents;
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std::vector<int> submesh_starts;
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@@ -188,16 +188,16 @@ public:
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KRVector3 getVertexPosition(int index) const;
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KRVector3 getVertexNormal(int index) const;
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KRVector3 getVertexTangent(int index) const;
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KRVector2 getVertexUVA(int index) const;
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KRVector2 getVertexUVB(int index) const;
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Vector2 getVertexUVA(int index) const;
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Vector2 getVertexUVB(int index) const;
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int getBoneIndex(int index, int weight_index) const;
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float getBoneWeight(int index, int weight_index) const;
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void setVertexPosition(int index, const KRVector3 &v);
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void setVertexNormal(int index, const KRVector3 &v);
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void setVertexTangent(int index, const KRVector3 & v);
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void setVertexUVA(int index, const KRVector2 &v);
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void setVertexUVB(int index, const KRVector2 &v);
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void setVertexUVA(int index, const Vector2 &v);
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void setVertexUVB(int index, const Vector2 &v);
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void setBoneIndex(int index, int weight_index, int bone_index);
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void setBoneWeight(int index, int weight_index, float bone_weight);
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