A graphics device is now selected to ensure that it supports rendering to the window render surfaces
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@@ -177,6 +177,9 @@ private:
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typedef struct {
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KrSurfaceHandle surfaceHandle;
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VkSurfaceKHR surface;
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VkPhysicalDevice device;
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VkDevice logicalDevice;
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VkQueue graphicsQueue;
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#ifdef WIN32
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HWND hWnd;
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#endif
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