Fixes for mipmap streaming system.
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Added KRNode::alwaysStreamResources() KRCamera now set to always stream its resources, so that the debug font texture and textures used for post-processing will always be loaded.
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@@ -63,6 +63,7 @@ public:
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void getResourceBindings(std::list<KRResourceBinding*>& bindings) final;
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void render(KRNode::RenderInfo& ri) final;
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bool alwaysStreamResources() override;
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KRRenderSettings settings;
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