Replaced most std::map's with std::unordered_map's for more scalability.

This commit is contained in:
2013-04-24 18:12:03 -07:00
parent 0c67ffbbd1
commit 9ef3f4590f
33 changed files with 130 additions and 85 deletions

View File

@@ -67,9 +67,9 @@ public:
bool rayCast(const KRVector3 &v0, const KRVector3 &dir, KRHitInfo &hitinfo, unsigned int layer_mask);
void renderFrame(float deltaTime, int width, int height);
void render(KRCamera *pCamera, std::map<KRAABB, int> &visibleBounds, const KRViewport &viewport, KRNode::RenderPass renderPass, bool new_frame);
void render(KRCamera *pCamera, std::unordered_map<KRAABB, int> &visibleBounds, const KRViewport &viewport, KRNode::RenderPass renderPass, bool new_frame);
void render(KROctreeNode *pOctreeNode, std::map<KRAABB, int> &visibleBounds, KRCamera *pCamera, std::vector<KRLight *> &lights, const KRViewport &viewport, KRNode::RenderPass renderPass, std::vector<KROctreeNode *> &remainingOctrees, std::vector<KROctreeNode *> &remainingOctreesTestResults, std::vector<KROctreeNode *> &remainingOctreesTestResultsOnly, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly);
void render(KROctreeNode *pOctreeNode, std::unordered_map<KRAABB, int> &visibleBounds, KRCamera *pCamera, std::vector<KRLight *> &lights, const KRViewport &viewport, KRNode::RenderPass renderPass, std::vector<KROctreeNode *> &remainingOctrees, std::vector<KROctreeNode *> &remainingOctreesTestResults, std::vector<KROctreeNode *> &remainingOctreesTestResultsOnly, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly);
void updateOctree(const KRViewport &viewport);