Moved the post processing shader to KRShaderManager / KRShader

Changed many vertex buffers to VBO's

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40100
This commit is contained in:
kearwood
2012-09-19 20:26:30 +00:00
parent 283460acc7
commit 9f4608a888
18 changed files with 241 additions and 195 deletions

View File

@@ -78,6 +78,8 @@ void KRModel::render(KRCamera *pCamera, KRContext *pContext, KRMat4 &matModelToV
m_materials.push_back(pMaterial);
if(pMaterial) {
m_uniqueMaterials.insert(pMaterial);
} else {
fprintf(stderr, "Missing material: %s\n", szMaterialName);
}
}