On-screen Profiler / Debug visualizations in progress

Fixed a bug that caused framerate to drop drastically by executing an additional render pass.
This commit is contained in:
2013-03-21 19:58:35 -07:00
parent 98df6e7e87
commit a23b39a178
24 changed files with 147 additions and 42 deletions

View File

@@ -69,6 +69,7 @@ public:
long getCurrentFrame() const;
float getAbsoluteTime() const;
private:
KRBundleManager *m_pBundleManager;
KRSceneManager *m_pSceneManager;
@@ -87,7 +88,6 @@ private:
long m_current_frame;
float m_absolute_time;
mach_timebase_info_data_t m_timebase_info;
};