Updated to Xcode 9 Beta
Fixed some warnings
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@@ -148,6 +148,7 @@ KRTexture *KRTextureManager::getTextureCube(const char *szName) {
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if(itr == m_textures.end()) {
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// Defer resolving the texture cube until its referenced textures are ready
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/*
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const GLenum TARGETS[6] = {
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GL_TEXTURE_CUBE_MAP_POSITIVE_X,
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GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
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@@ -156,6 +157,7 @@ KRTexture *KRTextureManager::getTextureCube(const char *szName) {
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GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
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};
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*/
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const char *SUFFIXES[6] = {
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"_positive_x",
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