Created target for KREngine to compile as a framework for OSX.

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4014
This commit is contained in:
kearwood
2012-03-15 22:34:08 +00:00
parent 9c66c28025
commit a9786b80e6
10 changed files with 299 additions and 189 deletions

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@@ -9,9 +9,7 @@
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GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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@@ -1,99 +0,0 @@
//
// KRVector3.cpp
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRVector3.h"
//default constructor
Vector3::Vector3(float X = 0, float Y = 0, float Z = 0)
{
x = X;
y = Y;
z = Z;
}
Vector3::~Vector3()
{
}
//calculate and return the magnitude of this vector
float Vector3::GetMagnitude()
{
return sqrtf(x * x + y * y + z * z);
}
//multiply this vector by a scalar
Vector3 Vector3::operator*(float num) const
{
return Vector3(x * num, y * num, z * num);
}
//pass in a vector, pass in a scalar, return the product
/*
Vector3 Vector3::operator*(float num, Vector3 const &vec)
{
return Vector3(vec.x * num, vec.y * num, vec.z * num);
}
*/
//add two vectors
Vector3 Vector3::operator+(const Vector3 &vec) const
{
return Vector3(x + vec.x, y + vec.y, z + vec.z);
}
//subtract two vectors
Vector3 Vector3::operator-(const Vector3 &vec) const
{
return Vector3(x - vec.x, y - vec.y, z - vec.z);
}
//normalize this vector
void Vector3::normalize()
{
float magnitude = sqrtf(x * x + y * y + z * z);
x /= magnitude;
y /= magnitude;
z /= magnitude;
}
//calculate and return dot product
float Vector3::dot(const Vector3 &vec) const
{
return x * vec.x + y * vec.y + z * vec.z;
}
//calculate and return cross product
Vector3 Vector3::cross(const Vector3 &vec) const
{
return Vector3(y * vec.z - z * vec.y,
z * vec.x - x * vec.z,
x * vec.y - y * vec.x);
}

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@@ -1,72 +0,0 @@
//
// KRVector3.h
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#ifndef KRVECTOR3
#define KRVECTOR3
#include <math.h>
class Vector3
{
public:
float x, y, z;
//default constructor
Vector3(float X, float Y, float Z);
~Vector3();
//calculate and return the magnitude of this vector
float GetMagnitude();
//multiply this vector by a scalar
Vector3 operator*(float num) const;
//pass in a vector, pass in a scalar, return the product
//friend Vector3 operator*(float num, Vector3 const &vec);
//add two vectors
Vector3 operator+(const Vector3 &vec) const;
//subtract two vectors
Vector3 operator-(const Vector3 &vec) const;
//normalize this vector
void normalize();
//calculate and return dot product
float dot(const Vector3 &vec) const;
//calculate and return cross product
Vector3 cross(const Vector3 &vec) const;
};
#endif