Creating depth buffer for Vulkan
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@@ -70,6 +70,10 @@ public:
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VkExtent2D m_swapChainExtent;
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std::vector<VkImageView> m_swapChainImageViews;
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std::vector<VkFramebuffer> m_swapChainFramebuffers;
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VkFormat m_depthImageFormat;
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VkImage m_depthImage;
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VmaAllocation m_depthImageAllocation;
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VkImageView m_depthImageView;
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VkSemaphore m_imageAvailableSemaphore;
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VkSemaphore m_renderFinishedSemaphore;
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