Integrating audio engine
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40208
This commit is contained in:
126
KREngine/KREngine/Classes/KRAudioSource.cpp
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126
KREngine/KREngine/Classes/KRAudioSource.cpp
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//
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// KRAudioSource.cpp
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KRAudioSource.h"
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#include "KRContext.h"
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KRAudioSource::KRAudioSource(KRScene &scene, std::string name) : KRNode(scene, name)
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{
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}
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KRAudioSource::~KRAudioSource()
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{
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}
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std::string KRAudioSource::getElementName() {
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return "audio_source";
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}
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tinyxml2::XMLElement *KRAudioSource::saveXML( tinyxml2::XMLNode *parent)
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{
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tinyxml2::XMLElement *e = KRNode::saveXML(parent);
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e->SetAttribute("sound", m_sound.c_str());
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return e;
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}
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void KRAudioSource::loadXML(tinyxml2::XMLElement *e)
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{
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m_sound = e->Attribute("sound");
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KRNode::loadXML(e);
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}
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void KRAudioSource::render(KRCamera *pCamera, std::vector<KRLight *> &lights, const KRViewport &viewport, KRNode::RenderPass renderPass)
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{
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KRNode::render(pCamera, lights, viewport, renderPass);
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bool bVisualize = false;
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if(renderPass == KRNode::RENDER_PASS_FORWARD_TRANSPARENT && bVisualize) {
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KRMat4 sphereModelMatrix = getModelMatrix();
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KRShader *pShader = getContext().getShaderManager()->getShader("visualize_overlay", pCamera, lights, 0, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, renderPass);
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if(getContext().getShaderManager()->selectShader(*pCamera, pShader, viewport, sphereModelMatrix, lights, 0, renderPass)) {
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// Enable additive blending
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GLDEBUG(glEnable(GL_BLEND));
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GLDEBUG(glBlendFunc(GL_ONE, GL_ONE));
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// Disable z-buffer write
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GLDEBUG(glDepthMask(GL_FALSE));
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// Enable z-buffer test
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GLDEBUG(glEnable(GL_DEPTH_TEST));
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GLDEBUG(glDepthFunc(GL_LEQUAL));
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GLDEBUG(glDepthRangef(0.0, 1.0));
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std::vector<KRModel *> sphereModels = getContext().getModelManager()->getModel("__sphere");
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if(sphereModels.size()) {
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for(int i=0; i < sphereModels[0]->getSubmeshCount(); i++) {
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sphereModels[0]->renderSubmesh(i);
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}
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}
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// Enable alpha blending
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GLDEBUG(glEnable(GL_BLEND));
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GLDEBUG(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
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}
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}
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}
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void KRAudioSource::play()
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{
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}
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void KRAudioSource::stop()
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{
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}
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bool KRAudioSource::isPlaying()
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{
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return false;
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}
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void KRAudioSource::setSound(const std::string &sound_name)
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{
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m_sound = sound_name;
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}
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std::string KRAudioSource::getSound()
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{
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return m_sound;
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}
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58
KREngine/KREngine/Classes/KRAudioSource.h
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58
KREngine/KREngine/Classes/KRAudioSource.h
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@@ -0,0 +1,58 @@
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//
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// KRAudioSource.h
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#ifndef KRAUDIOSOURCE_H
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#define KRAUDIOSOURCE_H
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#import "KRResource.h"
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#import "KRNode.h"
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#import "KRTexture.h"
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class KRAudioSource : public KRNode {
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public:
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KRAudioSource(KRScene &scene, std::string name);
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virtual ~KRAudioSource();
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virtual std::string getElementName();
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virtual tinyxml2::XMLElement *saveXML( tinyxml2::XMLNode *parent);
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virtual void loadXML(tinyxml2::XMLElement *e);
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void render(KRCamera *pCamera, std::vector<KRLight *> &lights, const KRViewport &viewport, KRNode::RenderPass renderPass);
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void play();
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void stop();
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bool isPlaying();
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void setSound(const std::string &sound_name);
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std::string getSound();
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private:
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std::string m_sound;
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};
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#endif /* defined(KRAUDIOSOURCE_H) */
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@@ -21,6 +21,7 @@
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#import "KRAABB.h"
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#import "KRQuaternion.h"
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#import "KRBone.h"
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#import "KRAudioSource.h"
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KRNode::KRNode(KRScene &scene, std::string name) : KRContextObject(scene.getContext())
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@@ -234,6 +235,8 @@ KRNode *KRNode::LoadXML(KRScene &scene, tinyxml2::XMLElement *e) {
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new_node = new KRCollider(scene, szName, e->Attribute("collider_name"));
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} else if(strcmp(szElementName, "bone") == 0) {
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new_node = new KRBone(scene, szName);
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} else if(strcmp(szElementName, "audio_source") == 0) {
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new_node = new KRAudioSource(scene, szName);
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}
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if(new_node) {
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