OSX Build now running, although some textures will not appear and the frame buffer size is hard-coded. (Will need DXT compression for desktop).

This commit is contained in:
2013-02-06 11:59:24 -08:00
parent 76116f4cc3
commit b7f3b4510a
8 changed files with 47 additions and 17 deletions

View File

@@ -25,7 +25,7 @@
// or implied, of Kearwood Gilbert.
//
#extension GL_EXT_shadow_samplers : require
//#extension GL_EXT_shadow_samplers : require
#if FOG_TYPE > 0
// FOG_TYPE 1 - Linear