Renamed Vector3 class to KRVector3
KRObjPacker project updated to use KREngine_osx framework rather than having a copy of the files --HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4015
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@@ -242,8 +242,8 @@ bool KRMat4::invert() {
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}
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/* Dot Product */
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Vector3 KRMat4::dot(const Vector3 &v) const {
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return Vector3(
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KRVector3 KRMat4::dot(const KRVector3 &v) const {
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return KRVector3(
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v.x * (float)m_mat[0*4 + 0] + v.y * (float)m_mat[1*4 + 0] + v.z * (float)m_mat[2*4 + 0] + (float)m_mat[3*4 + 0],
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v.x * (float)m_mat[0*4 + 1] + v.y * (float)m_mat[1*4 + 1] + v.z * (float)m_mat[2*4 + 1] + (float)m_mat[3*4 + 1],
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v.x * (float)m_mat[0*4 + 2] + v.y * (float)m_mat[1*4 + 2] + v.z * (float)m_mat[2*4 + 2] + (float)m_mat[3*4 + 2]
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