Reversed commit that caused point lights to be broken in the deferred rendering path.
--HG-- branch : nfb
This commit is contained in:
@@ -59,8 +59,8 @@ void KRPointLight::render(KRCamera *pCamera, std::vector<KRPointLight *> &point_
|
|||||||
float influence_radius = m_decayStart - sqrt(m_intensity * 0.01f) / sqrt(KRLIGHT_MIN_INFLUENCE);
|
float influence_radius = m_decayStart - sqrt(m_intensity * 0.01f) / sqrt(KRLIGHT_MIN_INFLUENCE);
|
||||||
|
|
||||||
KRMat4 sphereModelMatrix = KRMat4();
|
KRMat4 sphereModelMatrix = KRMat4();
|
||||||
sphereModelMatrix.translate(light_position.x, light_position.y, light_position.z);
|
|
||||||
sphereModelMatrix.scale(influence_radius);
|
sphereModelMatrix.scale(influence_radius);
|
||||||
|
sphereModelMatrix.translate(light_position.x, light_position.y, light_position.z);
|
||||||
|
|
||||||
if(viewport.visible(getBounds())) { // Cull out any lights not within the view frustrum
|
if(viewport.visible(getBounds())) { // Cull out any lights not within the view frustrum
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user