Reversed commit that caused point lights to be broken in the deferred rendering path.

--HG--
branch : nfb
This commit is contained in:
2014-03-25 21:44:49 -07:00
parent 6d772967f1
commit c6f6260df4

View File

@@ -59,8 +59,8 @@ void KRPointLight::render(KRCamera *pCamera, std::vector<KRPointLight *> &point_
float influence_radius = m_decayStart - sqrt(m_intensity * 0.01f) / sqrt(KRLIGHT_MIN_INFLUENCE);
KRMat4 sphereModelMatrix = KRMat4();
sphereModelMatrix.translate(light_position.x, light_position.y, light_position.z);
sphereModelMatrix.scale(influence_radius);
sphereModelMatrix.translate(light_position.x, light_position.y, light_position.z);
if(viewport.visible(getBounds())) { // Cull out any lights not within the view frustrum