Initial import of KREngine

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extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%404
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kearwood
2011-10-25 05:03:10 +00:00
parent 5937288f78
commit cece608881
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//
// KRInstance.cpp
// KREngine
//
// Created by Kearwood Gilbert on 11-09-29.
// Copyright 2011 Kearwood Software. All rights reserved.
//
#include <iostream>
#import "KRInstance.h"
KRInstance::KRInstance(KRModel *pModel, const KRMat4 modelMatrix) {
m_pModel = pModel;
m_modelMatrix = modelMatrix;
}
KRInstance::~KRInstance() {
}
KRMat4 &KRInstance::getModelMatrix() {
return m_modelMatrix;
}
KRModel *KRInstance::getModel() {
return m_pModel;
}
void KRInstance::render(KRCamera *pCamera, KRMaterialManager *pMaterialManager, bool bRenderShadowMap, KRMat4 &viewMatrix, Vector3 &cameraPosition, Vector3 &lightDirection, KRMat4 *pShadowMatrices, GLuint *shadowDepthTextures, int cShadowBuffers) {
KRMat4 projectionMatrix;
if(!bRenderShadowMap) {
projectionMatrix = pCamera->getProjectionMatrix();
}
KRMat4 mvpmatrix = m_modelMatrix * viewMatrix * projectionMatrix;
// Transform location of camera to object space for calculation of specular halfVec
KRMat4 inverseModelMatrix = m_modelMatrix;
inverseModelMatrix.invert();
Vector3 cameraPosObject = inverseModelMatrix.dot(cameraPosition);
Vector3 lightDirObject = inverseModelMatrix.dot(lightDirection);
m_pModel->render(pCamera, pMaterialManager, bRenderShadowMap, mvpmatrix, cameraPosObject, lightDirection, pShadowMatrices, shadowDepthTextures, cShadowBuffers);
}
KRBoundingVolume KRInstance::getExtents() {
return KRBoundingVolume(Vector3(m_pModel->getMinX(), m_pModel->getMinY(), m_pModel->getMinZ()), Vector3(m_pModel->getMaxX(), m_pModel->getMaxY(), m_pModel->getMaxZ()), m_modelMatrix);
}