Initial import of KREngine
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KREngine/KREngine/Classes/KRScene.h
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KREngine/KREngine/Classes/KRScene.h
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//
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// KRScene.h
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// KREngine
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//
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// Created by Kearwood Gilbert on 11-09-29.
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// Copyright 2011 Kearwood Software. All rights reserved.
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//
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#ifndef KRSCENE_H
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#define KRSCENE_H
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#import <vector>
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#import "KRInstance.h"
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#import "KRBoundingVolume.h"
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#import "KRMat4.h"
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#import "KRModel.h"
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#import "KRCamera.h"
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class KRBoundingVolume;
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class KRInstance;
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using std::vector;
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class KRScene {
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public:
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KRScene();
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~KRScene();
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KRInstance *addInstance(KRModel *pModel, KRMat4 modelMatrix);
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void render(KRCamera *pCamera, KRBoundingVolume &frustrumVolume, KRMaterialManager *pMaterialManager, bool bRenderShadowMap, KRMat4 &viewMatrix, Vector3 &cameraPosition, Vector3 &lightDirection, KRMat4 *pShadowMatrices, GLuint *shadowDepthTextures, int cShadowBuffers);
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KRBoundingVolume getExtents();
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private:
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vector<KRInstance *> m_instances;
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KRBoundingVolume *m_pExtents;
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void calcExtents();
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void clearExtents();
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};
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#endif
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