diff --git a/KREngine/KREngine/Shaders/ObjectShader.fsh b/KREngine/KREngine/Shaders/ObjectShader.fsh index 6a0ec9a..3ff158c 100644 --- a/KREngine/KREngine/Shaders/ObjectShader.fsh +++ b/KREngine/KREngine/Shaders/ObjectShader.fsh @@ -199,6 +199,9 @@ void main() #else gl_FragColor += vec4(material_specular * specularFactor, 0.0); #endif + +#endif + // -------------------- Multiply shadow map -------------------- @@ -209,6 +212,4 @@ void main() // gl_FragColor = vec4(shadowCoord.s, shadowCoord.t, 1.0, 1.0); #endif -#endif - }