Changes required for skybox switching and spam control
--HG-- branch : nfb
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@@ -77,6 +77,13 @@ void KRCamera::loadXML(tinyxml2::XMLElement *e)
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KRNode::loadXML(e);
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}
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void KRCamera::flushSkybox()
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{
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KRTexture *tobedeleted = m_pSkyBoxTexture;
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m_pSkyBoxTexture = NULL;
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// delete tobedeleted; // FINDME - this delete is not thread safe .. it crashes the texture streamer
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}
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void KRCamera::renderFrame(float deltaTime, GLint renderBufferWidth, GLint renderBufferHeight)
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{
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// ----====---- Record timing information for measuring FPS ----====----
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@@ -68,6 +68,8 @@ public:
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std::string getDebugText();
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void flushSkybox(); // this will delete the skybox and cause the camera to reload a new skybox based on the settings
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private:
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void createBuffers(GLint renderBufferWidth, GLint renderBufferHeight);
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@@ -237,14 +237,14 @@ void kraken::set_debug_text(const std::string &print_text)
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NSString *bundlePath = [[NSBundle mainBundle] pathForResource:bundleName ofType:@"bundle"];
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NSBundle *bundle = [NSBundle bundleWithPath:bundlePath];
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if(bundle == nil) {
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NSLog(@"ERROR - Standard asset bundle could not be found.");
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KRContext::Log(KRContext::LOG_LEVEL_ERROR, "%s", "ERROR - Standard asset bundle could not be found.");
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} else {
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NSEnumerator *bundleEnumerator = [[bundle pathsForResourcesOfType: nil inDirectory: nil] objectEnumerator];
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NSString * p = nil;
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while (p = [bundleEnumerator nextObject]) {
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NSString *file_name = [p lastPathComponent];
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if([file_name hasSuffix: @".vsh"] || [file_name hasSuffix: @".fsh"] || [file_name hasSuffix: @".krbundle"] ||[file_name hasPrefix:@"font."]) {
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NSLog(@" %@\n", file_name);
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KRContext::Log(KRContext::LOG_LEVEL_INFORMATION, "%s", [file_name UTF8String]);
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[self loadResource:p];
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}
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}
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@@ -126,8 +126,8 @@ void KRScene::render(KRCamera *pCamera, unordered_map<KRAABB, int> &visibleBound
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std::vector<KRDirectionalLight *>directional_lights;
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std::vector<KRSpotLight *>spot_lights;
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pCamera->settings.setSkyBox(m_skyBoxName); // This is temporary until the camera is moved into the scene graph
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// pCamera->settings.setSkyBox(m_skyBoxName); // This is temporary until the camera is moved into the scene graph
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// NOTE: the skybox is now selected in the CircaViewController
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std::set<KRNode *> outerNodes = std::set<KRNode *>(m_nodeTree.getOuterSceneNodes()); // HACK - Copying the std::set as it is potentially modified as KRNode's update their bounds during the iteration. This is very expensive and will be eliminated in the future.
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