FBX File Import - Materials and texture map names now imported
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4021
This commit is contained in:
@@ -66,7 +66,8 @@ void KROBJPacker::pack(const char *szPath) {
|
||||
out_file_name.append("/output/");
|
||||
//out_file_name.append(pResource->GetFileBase(pResource->getName()));
|
||||
out_file_name.append(pResource->getName());
|
||||
out_file_name.append(".krobject");
|
||||
out_file_name.append(".");
|
||||
out_file_name.append(pResource->getExtension());
|
||||
std::cout << "Writing " << out_file_name << " ... ";
|
||||
if(pResource->save(out_file_name)) {
|
||||
std::cout << " SUCCESS!\n";
|
||||
|
||||
Reference in New Issue
Block a user