KRLight now using KRTextureBinding

This commit is contained in:
2025-11-11 14:21:34 -08:00
parent dbb6e98307
commit d8eb663731
4 changed files with 19 additions and 19 deletions

View File

@@ -68,8 +68,6 @@ KRLight::KRLight(KRScene& scene, std::string name) : KRNode(scene, name)
m_intensity = 1.0f; m_intensity = 1.0f;
m_dust_particle_intensity = 1.0f; m_dust_particle_intensity = 1.0f;
m_color = Vector3::One(); m_color = Vector3::One();
m_flareTexture = "";
m_pFlareTexture = NULL;
m_flareSize = 0.0f; m_flareSize = 0.0f;
m_flareOcclusionSize = 0.05f; m_flareOcclusionSize = 0.05f;
m_casts_shadow = true; m_casts_shadow = true;
@@ -108,7 +106,7 @@ tinyxml2::XMLElement* KRLight::saveXML(tinyxml2::XMLNode* parent)
e->SetAttribute("decay_start", m_decayStart); e->SetAttribute("decay_start", m_decayStart);
e->SetAttribute("flare_size", m_flareSize); e->SetAttribute("flare_size", m_flareSize);
e->SetAttribute("flare_occlusion_size", m_flareOcclusionSize); e->SetAttribute("flare_occlusion_size", m_flareOcclusionSize);
e->SetAttribute("flare_texture", m_flareTexture.c_str()); e->SetAttribute("flare_texture", m_flareTexture.getName().c_str());
e->SetAttribute("casts_shadow", m_casts_shadow ? "true" : "false"); e->SetAttribute("casts_shadow", m_casts_shadow ? "true" : "false");
e->SetAttribute("light_shafts", m_light_shafts ? "true" : "false"); e->SetAttribute("light_shafts", m_light_shafts ? "true" : "false");
e->SetAttribute("dust_particle_density", m_dust_particle_density); e->SetAttribute("dust_particle_density", m_dust_particle_density);
@@ -173,17 +171,15 @@ void KRLight::loadXML(tinyxml2::XMLElement* e)
const char* szFlareTexture = e->Attribute("flare_texture"); const char* szFlareTexture = e->Attribute("flare_texture");
if (szFlareTexture) { if (szFlareTexture) {
m_flareTexture = szFlareTexture; m_flareTexture.setName(szFlareTexture);
} else { } else {
m_flareTexture = ""; m_flareTexture.clear();
} }
m_pFlareTexture = NULL;
} }
void KRLight::setFlareTexture(std::string flare_texture) void KRLight::setFlareTexture(std::string flare_texture)
{ {
m_flareTexture = flare_texture; m_flareTexture.setName(flare_texture);
m_pFlareTexture = NULL;
} }
void KRLight::setFlareSize(float flare_size) void KRLight::setFlareSize(float flare_size)
@@ -347,7 +343,7 @@ void KRLight::render(RenderInfo& ri)
} }
if (ri.renderPass->getType() == RenderPassType::RENDER_PASS_PARTICLE_OCCLUSION) { if (ri.renderPass->getType() == RenderPassType::RENDER_PASS_PARTICLE_OCCLUSION) {
if (m_flareTexture.size() && m_flareSize > 0.0f) { if (m_flareTexture.isSet() && m_flareSize > 0.0f) {
KRMesh* sphereModel = getContext().getMeshManager()->getMaxLODModel("__sphere"); KRMesh* sphereModel = getContext().getMeshManager()->getMaxLODModel("__sphere");
if (sphereModel) { if (sphereModel) {
@@ -394,7 +390,7 @@ void KRLight::render(RenderInfo& ri)
} }
if (ri.renderPass->getType() == RenderPassType::RENDER_PASS_ADDITIVE_PARTICLES) { if (ri.renderPass->getType() == RenderPassType::RENDER_PASS_ADDITIVE_PARTICLES) {
if (m_flareTexture.size() && m_flareSize > 0.0f) { if (m_flareTexture.isSet() && m_flareSize > 0.0f) {
if (m_occlusionQuery) { if (m_occlusionQuery) {
int params = 0; int params = 0;
@@ -402,13 +398,10 @@ void KRLight::render(RenderInfo& ri)
GLDEBUG(glDeleteQueriesEXT(1, &m_occlusionQuery)); GLDEBUG(glDeleteQueriesEXT(1, &m_occlusionQuery));
if (params) { if (params) {
m_flareTexture.load(&getContext());
if (!m_pFlareTexture && m_flareTexture.size()) { if (m_flareTexture.isLoaded()) {
m_pFlareTexture = getContext().getTextureManager()->getTexture(m_flareTexture); m_flareTexture.get()->resetPoolExpiry(0.0f, KRTexture::TEXTURE_USAGE_LIGHT_FLARE);
}
if (m_pFlareTexture) {
m_pFlareTexture->resetPoolExpiry(0.0f, KRTexture::TEXTURE_USAGE_LIGHT_FLARE);
KRMeshManager::KRVBOData& vertices = getContext().getMeshManager()->KRENGINE_VBO_DATA_2D_SQUARE_VERTICES; KRMeshManager::KRVBOData& vertices = getContext().getMeshManager()->KRENGINE_VBO_DATA_2D_SQUARE_VERTICES;
// Render light flare on transparency pass // Render light flare on transparency pass
@@ -428,7 +421,7 @@ void KRLight::render(RenderInfo& ri)
KRPipeline* pShader = getContext().getPipelineManager()->getPipeline(*ri.surface, info); KRPipeline* pShader = getContext().getPipelineManager()->getPipeline(*ri.surface, info);
pShader->setPushConstant(ShaderValue::material_alpha, 1.0f); pShader->setPushConstant(ShaderValue::material_alpha, 1.0f);
pShader->setImageBinding("diffuseTexture", m_pFlareTexture, getContext().getSamplerManager()->DEFAULT_CLAMPED_SAMPLER); pShader->setImageBinding("diffuseTexture", m_flareTexture.get(), getContext().getSamplerManager()->DEFAULT_CLAMPED_SAMPLER);
pShader->bind(ri, getModelMatrix()); pShader->bind(ri, getModelMatrix());
m_pContext->getMeshManager()->bindVBO(ri.commandBuffer, &vertices, 1.0f); m_pContext->getMeshManager()->bindVBO(ri.commandBuffer, &vertices, 1.0f);

View File

@@ -33,6 +33,7 @@
#include "resources/KRResource.h" #include "resources/KRResource.h"
#include "KRNode.h" #include "KRNode.h"
#include "resources/texture/KRTexture.h" #include "resources/texture/KRTexture.h"
#include "resources/texture/KRTextureBinding.h"
static const float KRLIGHT_MIN_INFLUENCE = 0.15f; // 0.05f static const float KRLIGHT_MIN_INFLUENCE = 0.15f; // 0.05f
@@ -81,8 +82,7 @@ protected:
float m_decayStart; float m_decayStart;
hydra::Vector3 m_color; hydra::Vector3 m_color;
std::string m_flareTexture; KRTextureBinding m_flareTexture;
KRTexture* m_pFlareTexture;
float m_flareSize; float m_flareSize;
float m_flareOcclusionSize; float m_flareOcclusionSize;

View File

@@ -67,6 +67,12 @@ void KRResourceBinding::set(KRResource* resource)
m_name = resource->getName(); m_name = resource->getName();
} }
bool KRResourceBinding::isSet() const
{
return m_name.size() > 0;
}
const std::string& KRResourceBinding::getName() const const std::string& KRResourceBinding::getName() const
{ {
return m_name; return m_name;

View File

@@ -46,6 +46,7 @@ public:
KRResource* get(); KRResource* get();
void set(KRResource* resource); void set(KRResource* resource);
bool isSet() const;
void clear(); void clear();
const std::string& getName() const; const std::string& getName() const;