Move more repeated logic out of node render methods into KRScene

This commit is contained in:
2025-11-13 22:17:11 -08:00
parent e029e0b3fc
commit dbf31ceebe
7 changed files with 5 additions and 20 deletions

View File

@@ -157,7 +157,9 @@ void KRScene::render(KRNode::RenderInfo& ri)
}
} else {
if ((*itr)->getLODVisibility() > KRNode::LOD_VISIBILITY_PRESTREAM) {
ri.reflectedObjects.push_back(node);
node->render(ri);
ri.reflectedObjects.pop_back();
}
}
}
@@ -361,7 +363,9 @@ void KRScene::render(KRNode::RenderInfo& ri, KROctreeNode* pOctreeNode, std::vec
} else {
if ((*itr)->getLODVisibility() > KRNode::LOD_VISIBILITY_PRESTREAM)
{
ri.reflectedObjects.push_back(*itr);
(*itr)->render(ri);
ri.reflectedObjects.pop_back();
}
}
}