This commit is contained in:
2017-06-21 22:48:35 -07:00
20 changed files with 324 additions and 83 deletions

View File

@@ -373,6 +373,10 @@
E45134B71746A4A300443C21 /* KRBehavior.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E45134B41746A4A300443C21 /* KRBehavior.cpp */; };
E45134B91746A4A300443C21 /* KRBehavior.h in Headers */ = {isa = PBXBuildFile; fileRef = E45134B51746A4A300443C21 /* KRBehavior.h */; settings = {ATTRIBUTES = (Public, ); }; };
E459040416C30CC5002B00A0 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = E459040316C30CC5002B00A0 /* AudioUnit.framework */; };
E45C3C351EB2E5710053A9D2 /* KrakenView.h in Headers */ = {isa = PBXBuildFile; fileRef = E45C3C331EB2E5710053A9D2 /* KrakenView.h */; settings = {ATTRIBUTES = (Public, ); }; };
E45C3C361EB2E5710053A9D2 /* KrakenView.mm in Sources */ = {isa = PBXBuildFile; fileRef = E45C3C341EB2E5710053A9D2 /* KrakenView.mm */; };
E45C3C391EB2F4A90053A9D2 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = E45C3C381EB2F4A90053A9D2 /* UIKit.framework */; };
E45C3C3C1EB2F52E0053A9D2 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = E45C3C3B1EB2F52E0053A9D2 /* QuartzCore.framework */; };
E45E03B118790DD1006DA23F /* PVRTArray.h in Headers */ = {isa = PBXBuildFile; fileRef = E45E03A418790DD1006DA23F /* PVRTArray.h */; settings = {ATTRIBUTES = (Public, ); }; };
E45E03B218790DD1006DA23F /* PVRTDecompress.h in Headers */ = {isa = PBXBuildFile; fileRef = E45E03A518790DD1006DA23F /* PVRTDecompress.h */; settings = {ATTRIBUTES = (Public, ); }; };
E45E03B318790DD1006DA23F /* PVRTError.h in Headers */ = {isa = PBXBuildFile; fileRef = E45E03A618790DD1006DA23F /* PVRTError.h */; settings = {ATTRIBUTES = (Public, ); }; };
@@ -702,6 +706,10 @@
E45134B41746A4A300443C21 /* KRBehavior.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = KRBehavior.cpp; sourceTree = "<group>"; };
E45134B51746A4A300443C21 /* KRBehavior.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = KRBehavior.h; sourceTree = "<group>"; };
E459040316C30CC5002B00A0 /* AudioUnit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioUnit.framework; path = Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks/AudioUnit.framework; sourceTree = DEVELOPER_DIR; };
E45C3C331EB2E5710053A9D2 /* KrakenView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = KrakenView.h; sourceTree = "<group>"; };
E45C3C341EB2E5710053A9D2 /* KrakenView.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = KrakenView.mm; sourceTree = "<group>"; };
E45C3C381EB2F4A90053A9D2 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS10.3.sdk/System/Library/Frameworks/UIKit.framework; sourceTree = DEVELOPER_DIR; };
E45C3C3B1EB2F52E0053A9D2 /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS10.3.sdk/System/Library/Frameworks/QuartzCore.framework; sourceTree = DEVELOPER_DIR; };
E45E03A418790DD1006DA23F /* PVRTArray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTArray.h; sourceTree = "<group>"; };
E45E03A518790DD1006DA23F /* PVRTDecompress.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTDecompress.h; sourceTree = "<group>"; };
E45E03A618790DD1006DA23F /* PVRTError.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTError.h; sourceTree = "<group>"; };
@@ -935,6 +943,8 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
E45C3C3C1EB2F52E0053A9D2 /* QuartzCore.framework in Frameworks */,
E45C3C391EB2F4A90053A9D2 /* UIKit.framework in Frameworks */,
E4159B4319C575EB00622D1E /* Foundation.framework in Frameworks */,
E4159B4219C575E500622D1E /* OpenGLES.framework in Frameworks */,
E4159B4119C575DF00622D1E /* Accelerate.framework in Frameworks */,
@@ -1586,6 +1596,8 @@
E48C527E19C570C50062E439 /* kraken.h */,
E48C527D19C570C50062E439 /* Info.plist */,
E491016813C99B9E0098455B /* Kraken-Prefix.pch */,
E45C3C331EB2E5710053A9D2 /* KrakenView.h */,
E45C3C341EB2E5710053A9D2 /* KrakenView.mm */,
E4C8E50D16B9B5F80031DDCB /* Frameworks */,
);
path = kraken_ios;
@@ -1594,6 +1606,8 @@
E4C8E50D16B9B5F80031DDCB /* Frameworks */ = {
isa = PBXGroup;
children = (
E45C3C3B1EB2F52E0053A9D2 /* QuartzCore.framework */,
E45C3C381EB2F4A90053A9D2 /* UIKit.framework */,
E4F027F91698116000D4427D /* AudioToolbox.framework */,
E41B6BA716BE436100B510EB /* CoreAudio.framework */,
E491016413C99B9E0098455B /* Foundation.framework */,
@@ -1767,6 +1781,7 @@
E4159B8A19C5760900622D1E /* KRRenderSettings.h in Headers */,
E4159B8B19C5760900622D1E /* KRStockGeometry.h in Headers */,
E4159B8C19C5760900622D1E /* KRStreamer.h in Headers */,
E45C3C351EB2E5710053A9D2 /* KrakenView.h in Headers */,
E4159B8D19C5760900622D1E /* KRViewport.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
@@ -2319,6 +2334,7 @@
E4159BC919C5762F00622D1E /* KRTriangle3.cpp in Sources */,
E4159BCA19C5762F00622D1E /* KRResource.cpp in Sources */,
E4159BCB19C5762F00622D1E /* KRResource+obj.cpp in Sources */,
E45C3C361EB2E5710053A9D2 /* KrakenView.mm in Sources */,
E4159BCC19C5762F00622D1E /* KRBehavior.cpp in Sources */,
E4159BCD19C5762F00622D1E /* KRContext.cpp in Sources */,
E4159BCE19C5762F00622D1E /* KRContextObject.cpp in Sources */,
@@ -2664,6 +2680,7 @@
buildSettings = {
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_EMPTY_BODY = YES;
@@ -2703,6 +2720,7 @@
buildSettings = {
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_EMPTY_BODY = YES;

View File

@@ -233,11 +233,11 @@ bool KRAABB::intersectsRay(const KRVector3 &v1, const KRVector3 &dir) const
quadrant[i] = LEFT;
candidatePlane[i] = min.c[i];
inside = false;
}else if (v1.c[i] > max.c[i]) {
} else if(v1.c[i] > max.c[i]) {
quadrant[i] = RIGHT;
candidatePlane[i] = max.c[i];
inside = false;
}else {
} else {
quadrant[i] = MIDDLE;
}

View File

@@ -870,12 +870,11 @@ KRVector2 KRAudioManager::getNearestHRTFSample(const KRVector2 &dir)
KRVector2 min_direction;
bool first = true;
float min_distance;
float min_distance = 360.0f;
for(std::vector<KRVector2>::iterator itr = m_hrtf_sample_locations.begin(); itr != m_hrtf_sample_locations.end(); itr++) {
if(first) {
first = false;
min_direction = (*itr);
min_distance = 360.0f;
} else if((*itr).x == elevation) {
float distance = fabs(dir_deg.y - (*itr).y);
if(min_distance > distance) {

View File

@@ -95,7 +95,7 @@ const std::string KRCamera::getSkyBox() const
return m_skyBox;
}
void KRCamera::renderFrame(float deltaTime, GLint renderBufferWidth, GLint renderBufferHeight)
void KRCamera::renderFrame(GLint defaultFBO, GLint renderBufferWidth, GLint renderBufferHeight)
{
// ----====---- Record timing information for measuring FPS ----====----
uint64_t current_time = m_pContext->getAbsoluteTimeMilliseconds();
@@ -105,9 +105,6 @@ void KRCamera::renderFrame(float deltaTime, GLint renderBufferWidth, GLint rende
}
m_last_frame_start = current_time;
GLint defaultFBO = -1;
GLDEBUG(glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO));
createBuffers(renderBufferWidth, renderBufferHeight);
KRScene &scene = getScene();
@@ -507,6 +504,7 @@ void KRCamera::renderFrame(float deltaTime, GLint renderBufferWidth, GLint rende
#if GL_EXT_discard_framebuffer
GLenum attachments[2] = {GL_DEPTH_ATTACHMENT, GL_COLOR_ATTACHMENT0};
GLDEBUG(glDiscardFramebufferEXT(GL_FRAMEBUFFER, 2, attachments));
#endif
@@ -671,6 +669,8 @@ void KRCamera::renderPost()
GLDEBUG(glDisable(GL_BLEND));
/*
FINDME - Determine if we still need this...
static const GLfloat squareVerticesShadow[3][8] = {{
-1.0f, -1.0f,
@@ -688,6 +688,7 @@ void KRCamera::renderPost()
0.00f, -0.60f,
0.40f, -0.60f,
}};
*/
GLDEBUG(glViewport(0, 0, m_viewport.getSize().x, m_viewport.getSize().y));

View File

@@ -55,7 +55,7 @@ public:
KRCamera(KRScene &scene, std::string name);
virtual ~KRCamera();
void renderFrame(float deltaTime, GLint renderBufferWidth, GLint renderBufferHeight);
void renderFrame(GLint defaultFBO, GLint renderBufferWidth, GLint renderBufferHeight);
KRRenderSettings settings;

View File

@@ -15,26 +15,29 @@ EAGLContext *gRenderContext = nil;
void KRContext::destroyDeviceContexts()
{
[gStreamerContext release];
[gRenderContext release];
}
void KRContext::createDeviceContexts()
{
if(!gRenderContext) {
gRenderContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
gStreamerContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2 sharegroup: gStreamerContext.sharegroup];
gStreamerContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2 sharegroup: gRenderContext.sharegroup];
// FIXME: need to add code check for iOS 7 and also this appears to cause crashing
//gTextureStreamerContext.multiThreaded = TRUE;
}
}
void KRContext::activateStreamerContext()
{
createDeviceContexts();
[EAGLContext setCurrentContext: gStreamerContext];
}
void KRContext::activateRenderContext()
{
createDeviceContexts();
[EAGLContext setCurrentContext: gRenderContext];
}

View File

@@ -44,11 +44,15 @@ int KRDirectionalLight::configureShadowBufferViewports(const KRViewport &viewpor
const float KRENGINE_SHADOW_BOUNDS_EXTRA_SCALE = 1.25f; // Scale to apply to view frustrum bounds so that we don't need to refresh shadows on every frame
int cShadows = 1;
for(int iShadow=0; iShadow < cShadows; iShadow++) {
/*
TODO - Determine if we still need this...
GLfloat shadowMinDepths[3][3] = {{0.0f, 0.0f, 0.0f},{0.0f, 0.0f, 0.0f},{0.0f, 0.05f, 0.3f}};
GLfloat shadowMaxDepths[3][3] = {{0.0f, 0.0f, 1.0f},{0.1f, 0.0f, 0.0f},{0.1f, 0.3f, 1.0f}};
float min_depth = 0.0f;
float max_depth = 1.0f;
*/
KRAABB worldSpacefrustrumSliceBounds = KRAABB(KRVector3(-1.0f, -1.0f, -1.0f), KRVector3(1.0f, 1.0f, 1.0f), KRMat4::Invert(viewport.getViewProjectionMatrix()));
worldSpacefrustrumSliceBounds.scale(KRENGINE_SHADOW_BOUNDS_EXTRA_SCALE);

View File

@@ -72,8 +72,8 @@ namespace kraken {
-(void)setParameterValueWithName: (NSString *)name Value: (float)v;
-(int)getParameterIndexWithName: (NSString *)name;
- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime AndWidth: (int)width AndHeight: (int)height;
- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime;
- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime AndWidth: (int)width AndHeight: (int)height AndDefaultFBO: (GLint)defaultFBO;
//- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime;
- (void)setNearZ: (float)dNearZ;
- (void)setFarZ: (float)dFarZ;

View File

@@ -193,15 +193,16 @@ void kraken::set_debug_text(const std::string &print_text)
return self;
}
- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime AndWidth: (int)width AndHeight: (int)height
- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime AndWidth: (int)width AndHeight: (int)height AndDefaultFBO: (GLint)defaultFBO
{
KRCamera *camera = pScene->find<KRCamera>("default_camera");
if(camera) {
camera->settings = _settings;
}
pScene->renderFrame(deltaTime, width, height);
pScene->renderFrame(defaultFBO, deltaTime, width, height);
}
/*
- (void)renderScene: (KRScene *)pScene WithDeltaTime: (float)deltaTime
{
GLint renderBufferWidth = 0, renderBufferHeight = 0;
@@ -209,6 +210,7 @@ void kraken::set_debug_text(const std::string &print_text)
GLDEBUG(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &renderBufferHeight));
[self renderScene:pScene WithDeltaTime:deltaTime AndWidth:renderBufferWidth AndHeight:renderBufferHeight];
}
*/
- (BOOL)loadShaders
{
@@ -250,11 +252,10 @@ void kraken::set_debug_text(const std::string &print_text)
- (void)dealloc
{
[_parameter_names release]; _parameter_names = nil;
_parameter_names = nil;
if(_context) {
delete _context; _context = NULL;
}
[super dealloc];
}
-(int)getParameterCount
@@ -721,9 +722,7 @@ void kraken::set_debug_text(const std::string &print_text)
- (void)setDebug_text:(NSString *)value
{
[_debug_text release];
_debug_text = value;
[_debug_text retain];
_settings.m_debug_text = value.UTF8String;
}

View File

@@ -34,7 +34,7 @@
#include "KRMaterial.h"
#include "KRTextureManager.h"
#include "KRcontext.h"
#include "KRContext.h"
KRMaterial::KRMaterial(KRContext &context, const char *szName) : KRResource(context, szName) {
m_name = szName;

View File

@@ -173,11 +173,14 @@ void KRMesh::getMaterials()
for(std::vector<KRMesh::Submesh *>::iterator itr = m_submeshes.begin(); itr != m_submeshes.end(); itr++) {
const char *szMaterialName = (*itr)->szMaterialName;
KRMaterial *pMaterial = getContext().getMaterialManager()->getMaterial(szMaterialName);
KRMaterial *pMaterial = nullptr;
if(*szMaterialName != '\0') {
pMaterial = getContext().getMaterialManager()->getMaterial(szMaterialName);
}
m_materials.push_back(pMaterial);
if(pMaterial) {
m_uniqueMaterials.insert(pMaterial);
} else {
} else if(*szMaterialName != '\0') {
KRContext::Log(KRContext::LOG_LEVEL_WARNING, "Missing material: %s", szMaterialName);
}
}
@@ -1456,7 +1459,7 @@ void KRMesh::convertToIndexed()
}
}
delete szKey;
delete[] szKey;
KRContext::Log(KRContext::LOG_LEVEL_INFORMATION, "Convert to indexed, before: %i after: %i (%.2f%% saving)", getHeader()->vertex_count, mi.vertices.size(), ((float)getHeader()->vertex_count - (float)mi.vertices.size()) / (float)getHeader()->vertex_count * 100.0f);
@@ -1533,7 +1536,7 @@ void KRMesh::optimizeIndexes()
pack_header *header = getHeader();
__uint16_t *index_data = getIndexData();
unsigned char *vertex_data = getVertexData();
// unsigned char *vertex_data = getVertexData(); // Uncomment when re-enabling Step 2 below
for(int submesh_index=0; submesh_index < header->submesh_count; submesh_index++) {
pack_material *submesh = getSubmesh(submesh_index);

View File

@@ -402,9 +402,9 @@ KRNode *KRNode::LoadXML(KRScene &scene, tinyxml2::XMLElement *e) {
const char *szName = e->Attribute("name");
if(strcmp(szElementName, "node") == 0) {
new_node = new KRNode(scene, szName);
} if(strcmp(szElementName, "lod_set") == 0) {
} else if(strcmp(szElementName, "lod_set") == 0) {
new_node = new KRLODSet(scene, szName);
} if(strcmp(szElementName, "lod_group") == 0) {
} else if(strcmp(szElementName, "lod_group") == 0) {
new_node = new KRLODGroup(scene, szName);
} else if(strcmp(szElementName, "point_light") == 0) {
new_node = new KRPointLight(scene, szName);

View File

@@ -57,7 +57,7 @@ KRScene::~KRScene() {
m_pRootNode = NULL;
}
void KRScene::renderFrame(float deltaTime, int width, int height) {
void KRScene::renderFrame(GLint defaultFBO, float deltaTime, int width, int height) {
getContext().startFrame(deltaTime);
KRCamera *camera = find<KRCamera>("default_camera");
if(camera == NULL) {
@@ -73,7 +73,7 @@ void KRScene::renderFrame(float deltaTime, int width, int height) {
getContext().getAudioManager()->setReverbMaxLength(camera->settings.siren_reverb_max_length);
getContext().getTextureManager()->setMaxAnisotropy(camera->settings.max_anisotropy);
camera->renderFrame(deltaTime, width, height);
camera->renderFrame(defaultFBO, width, height);
getContext().endFrame(deltaTime);
physicsUpdate(deltaTime);
}

View File

@@ -70,7 +70,7 @@ public:
bool rayCast(const KRVector3 &v0, const KRVector3 &dir, KRHitInfo &hitinfo, unsigned int layer_mask);
bool sphereCast(const KRVector3 &v0, const KRVector3 &v1, float radius, KRHitInfo &hitinfo, unsigned int layer_mask);
void renderFrame(float deltaTime, int width, int height);
void renderFrame(GLint defaultFBO, float deltaTime, int width, int height);
void render(KRCamera *pCamera, unordered_map<KRAABB, int> &visibleBounds, const KRViewport &viewport, KRNode::RenderPass renderPass, bool new_frame);
void render(KROctreeNode *pOctreeNode, unordered_map<KRAABB, int> &visibleBounds, KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass, std::vector<KROctreeNode *> &remainingOctrees, std::vector<KROctreeNode *> &remainingOctreesTestResults, std::vector<KROctreeNode *> &remainingOctreesTestResultsOnly, bool bOcclusionResultsPass, bool bOcclusionTestResultsOnly);

View File

@@ -128,11 +128,12 @@ KRShader::KRShader(KRContext &context, char *szKey, std::string options, std::st
GLDEBUG(glCompileShader(vertexShader));
// Report any compile issues to stderr
GLint logLength;
GLint logLength = 0;
GLDEBUG(glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &logLength));
if (logLength > 0) {
GLchar *log = (GLchar *)malloc(logLength + 1);
assert(log != NULL);
log[0] = '\0'; // In case glGetShaderInfoLog fails
GLDEBUG(glGetShaderInfoLog(vertexShader, logLength, &logLength, log));
log[logLength] = '\0';
KRContext::Log(KRContext::LOG_LEVEL_ERROR, "KREngine - Failed to compile vertex shader: %s\nShader compile log:\n%s", szKey, log);
@@ -146,10 +147,12 @@ KRShader::KRShader(KRContext &context, char *szKey, std::string options, std::st
GLDEBUG(glCompileShader(fragShader));
// Report any compile issues to stderr
logLength = 0; // In case glGetShaderiv fails
GLDEBUG(glGetShaderiv(fragShader, GL_INFO_LOG_LENGTH, &logLength));
if (logLength > 0) {
GLchar *log = (GLchar *)malloc(logLength + 1);
assert(log != NULL);
log[0] = '\0'; // In case glGetShaderInfoLog fails
GLDEBUG(glGetShaderInfoLog(fragShader, logLength, &logLength, log));
log[logLength] = '\0';
KRContext::Log(KRContext::LOG_LEVEL_ERROR, "KREngine - Failed to compile fragment shader: %s\nShader compile log:\n%s", szKey, log);
@@ -181,12 +184,13 @@ KRShader::KRShader(KRContext &context, char *szKey, std::string options, std::st
if(link_success != GL_TRUE) {
// Report any linking issues to stderr
KRContext::Log(KRContext::LOG_LEVEL_ERROR, "KREngine - Failed to link shader program: %s", szKey);
logLength = 0; // In case glGetProgramiv fails
GLDEBUG(glGetProgramiv(m_iProgram, GL_INFO_LOG_LENGTH, &logLength));
if (logLength > 0)
{
GLchar *log = (GLchar *)malloc(logLength + 1);
assert(log != NULL);
log[0] = '\0'; // In case glGetProgramInfoLog fails
GLDEBUG(glGetProgramInfoLog(m_iProgram, logLength, &logLength, log));
log[logLength] = '\0';
KRContext::Log(KRContext::LOG_LEVEL_ERROR, "Program link log:\n%s", log);
@@ -363,8 +367,8 @@ bool KRShader::bind(KRCamera &camera, const KRViewport &viewport, const KRMat4 &
setUniform(KRENGINE_UNIFORM_ABSOLUTE_TIME, getContext().getAbsoluteTime());
int light_directional_count = 0;
int light_point_count = 0;
int light_spot_count = 0;
//int light_point_count = 0;
//int light_spot_count = 0;
// TODO - Need to support multiple lights and more light types in forward rendering
if(renderPass != KRNode::RENDER_PASS_DEFERRED_LIGHTS && renderPass != KRNode::RENDER_PASS_DEFERRED_GBUFFER && renderPass != KRNode::RENDER_PASS_DEFERRED_OPAQUE && renderPass != KRNode::RENDER_PASS_GENERATE_SHADOWMAPS) {
@@ -422,8 +426,8 @@ bool KRShader::bind(KRCamera &camera, const KRViewport &viewport, const KRMat4 &
light_directional_count++;
}
light_point_count = point_lights.size();
light_spot_count = spot_lights.size();
//light_point_count = point_lights.size();
//light_spot_count = spot_lights.size();
}
@@ -566,11 +570,13 @@ bool KRShader::bind(KRCamera &camera, const KRViewport &viewport, const KRMat4 &
GLDEBUG(glGetProgramiv(m_iProgram, GL_VALIDATE_STATUS, &validate_status));
if(validate_status != GL_TRUE) {
KRContext::Log(KRContext::LOG_LEVEL_ERROR, "KREngine - Failed to validate shader program: %s", m_szKey);
logLength = 0; // In case glGetProgramiv fails
GLDEBUG(glGetProgramiv(m_iProgram, GL_INFO_LOG_LENGTH, &logLength));
if (logLength > 0)
{
GLchar *log = (GLchar *)malloc(logLength + 1);
assert(log != NULL);
log[0] = '\0'; // In case glGetProgramInfoLog fails
GLDEBUG(glGetProgramInfoLog(m_iProgram, logLength, &logLength, log));
log[logLength] = '\0';
KRContext::Log(KRContext::LOG_LEVEL_ERROR, "Program validate log:\n%s", log);

View File

@@ -65,8 +65,8 @@ long KRTexture::getReferencedMemSize() {
void KRTexture::resize(int max_dim)
{
while(m_handle_lock.test_and_set()); // Spin lock
{
while(m_handle_lock.test_and_set()) {}; // Spin lock
if(m_iHandle == m_iNewHandle) {
if(max_dim == 0) {
m_iNewHandle = 0;
@@ -91,7 +91,6 @@ void KRTexture::resize(int max_dim)
}
m_handle_lock.clear();
}
}
GLuint KRTexture::getHandle() {

View File

@@ -148,15 +148,6 @@ KRTexture *KRTextureManager::getTextureCube(const char *szName) {
if(itr == m_textures.end()) {
// Defer resolving the texture cube until its referenced textures are ready
const GLenum TARGETS[6] = {
GL_TEXTURE_CUBE_MAP_POSITIVE_X,
GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
};
const char *SUFFIXES[6] = {
"_positive_x",
"_negative_x",

View File

@@ -96,12 +96,6 @@ bool KRTextureTGA::uploadTexture(GLenum target, int lod_max_dim, int &current_lo
TGA_HEADER *pHeader = (TGA_HEADER *)m_pData->getStart();
unsigned char *pData = (unsigned char *)pHeader + (long)pHeader->idlength + (long)pHeader->colourmaplength * (long)pHeader->colourmaptype + sizeof(TGA_HEADER);
#if TARGET_OS_IPHONE
GLenum base_internal_format = GL_BGRA;
#else
GLenum base_internal_format = pHeader->bitsperpixel == 24 ? GL_BGR : GL_BGRA;
#endif
GLenum internal_format = GL_RGBA;
#if !TARGET_OS_IPHONE
@@ -115,8 +109,6 @@ bool KRTextureTGA::uploadTexture(GLenum target, int lod_max_dim, int &current_lo
return false; // Mapped colors not supported
}
GLenum err;
switch(pHeader->imagetype) {
case 2: // rgb
switch(pHeader->bitsperpixel) {

25
kraken_ios/KrakenView.h Normal file
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@@ -0,0 +1,25 @@
//
// KrakenView.h
// Kraken
//
// Created by Kearwood Gilbert on 2017-04-27.
// Copyright © 2017 Kearwood Software. All rights reserved.
//
class KRContext;
class KRScene;
@protocol KrakenViewDelegate <NSObject>
@optional
- (void)preRender:(KRContext *)context withDeltaTime: (CFTimeInterval)deltaTime;
- (void)postRender:(KRContext *)context withDeltaTime: (CFTimeInterval)deltaTime;
@end
@interface KrakenView : UIView
@property (nonatomic, weak) IBOutlet id <KrakenViewDelegate> delegate;
@property (nonatomic, assign) KRScene *scene;
- (void)startAnimation;
- (void)stopAnimation;
@end

201
kraken_ios/KrakenView.mm Normal file
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@@ -0,0 +1,201 @@
//
// KrakenView.m
// Kraken
//
// Created by Kearwood Gilbert on 2017-04-27.
// Copyright © 2017 Kearwood Software. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
#import "KrakenView.h"
#import "KREngine-common.h"
#import "KREngine.h"
@interface KrakenView() {
GLint framebufferWidth;
GLint framebufferHeight;
GLuint defaultFramebuffer;
GLuint colorRenderbuffer;
GLuint depthRenderbuffer;
CFTimeInterval lastTimestamp;
struct {
unsigned int preRender:1;
unsigned int postRender:1;
} delegateRespondsTo;
}
@property (nonatomic, unsafe_unretained) CADisplayLink *__unsafe_unretained displayLink;
@property (nonatomic, strong) EAGLContext *context;
@end
@implementation KrakenView
+ (Class)layerClass
{
return [CAEAGLLayer class];
}
- (id)initWithCoder:(NSCoder*)coder
{
self = [super initWithCoder:coder];
if (self) {
lastTimestamp = 0.0;
delegateRespondsTo.preRender = 0;
delegateRespondsTo.postRender = 0;
[self startAnimation];
}
return self;
}
- (void)dealloc
{
[self stopAnimation];
}
- (void)setDelegate:(id <KrakenViewDelegate>)aDelegate {
if (_delegate != aDelegate) {
_delegate = aDelegate;
delegateRespondsTo.preRender = [_delegate respondsToSelector:@selector(preRender:withDeltaTime:)];
delegateRespondsTo.postRender = [_delegate respondsToSelector:@selector(postRender:withDeltaTime:)];
}
}
- (void)startAnimation
{
CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer;
eaglLayer.contentsScale = [[UIScreen mainScreen] scale];
eaglLayer.opaque = TRUE;
eaglLayer.drawableProperties = @{
kEAGLDrawablePropertyRetainedBacking: [NSNumber numberWithBool:FALSE],
kEAGLDrawablePropertyColorFormat: kEAGLColorFormatRGBA8
};
KRContext::activateRenderContext();
//EAGLContext *aContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
EAGLContext *aContext = [EAGLContext currentContext];
if (!aContext) {
NSLog(@"Failed to create ES context");
} else if (![EAGLContext setCurrentContext:aContext]) {
NSLog(@"Failed to set ES context current");
}
self.context = aContext;
[self createFrameBuffer];
CADisplayLink *aDisplayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawFrame)];
[aDisplayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
self.displayLink = aDisplayLink;
}
- (void)stopAnimation
{
[self.displayLink invalidate];
self.displayLink = nil;
if (self.context) {
[EAGLContext setCurrentContext:self.context];
if (defaultFramebuffer) {
GLDEBUG(glDeleteFramebuffers(1, &defaultFramebuffer));
defaultFramebuffer = 0;
}
if (colorRenderbuffer) {
GLDEBUG(glDeleteRenderbuffers(1, &colorRenderbuffer));
colorRenderbuffer = 0;
}
if (depthRenderbuffer) {
GLDEBUG(glDeleteRenderbuffers(1, &depthRenderbuffer));
depthRenderbuffer = 0;
}
[EAGLContext setCurrentContext:nil];
self.context = nil;
}
}
- (void)drawFrame
{
CFTimeInterval timeStamp = self.displayLink.timestamp;
CFTimeInterval deltaTime;
if (lastTimestamp == 0.0) {
deltaTime = 0.0;
} else {
deltaTime = timeStamp - lastTimestamp;
}
lastTimestamp = timeStamp;
KRContext *context = KREngine.sharedInstance.context;
if (self.delegate && delegateRespondsTo.preRender) {
[self.delegate preRender:context withDeltaTime:deltaTime];
}
// ---- Render the Buffer ----
[EAGLContext setCurrentContext:self.context];
if (self.scene) {
GLDEBUG(glBindFramebuffer(GL_FRAMEBUFFER, defaultFramebuffer));
[[KREngine sharedInstance] renderScene: self.scene WithDeltaTime: deltaTime AndWidth: framebufferWidth AndHeight: framebufferHeight AndDefaultFBO: defaultFramebuffer];
} else {
GLDEBUG(glClearColor(0.0f, 0.0f, 1.0f, 1.0f));
GLDEBUG(glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
}
// ---- Present the Buffer ----
#if GL_EXT_discard_framebuffer
GLenum attachments[2] = {GL_DEPTH_ATTACHMENT};
GLDEBUG(glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments));
#endif
GLDEBUG(glBindRenderbuffer(GL_RENDERBUFFER, colorRenderbuffer));
BOOL success = [self.context presentRenderbuffer:GL_RENDERBUFFER];
if (self.delegate && delegateRespondsTo.postRender) {
[self.delegate postRender:context withDeltaTime:deltaTime];
}
}
- (void)createFrameBuffer
{
// Create default framebuffer object.
GLDEBUG(glGenFramebuffers(1, &defaultFramebuffer));
GLDEBUG(glBindFramebuffer(GL_FRAMEBUFFER, defaultFramebuffer));
// Create color render buffer and allocate backing store.
GLDEBUG(glGenRenderbuffers(1, &colorRenderbuffer));
GLDEBUG(glBindRenderbuffer(GL_RENDERBUFFER, colorRenderbuffer));
[self.context renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)self.layer];
GLDEBUG(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &framebufferWidth));
GLDEBUG(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &framebufferHeight));
// Attach color render buffer
GLDEBUG(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRenderbuffer));
// Create depth render buffer and allocate backing store.
GLDEBUG(glGenRenderbuffers(1, &depthRenderbuffer));
GLDEBUG(glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer));
GLDEBUG(glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, framebufferWidth, framebufferHeight));
// Attach depth render buffer
GLDEBUG(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRenderbuffer));
}
@end