Move pre-streaming logic from KRNode and descendants to KRScene, simplifying KRNode render methods
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@@ -121,8 +121,6 @@ void KRReverbZone::setZone(const std::string& zone)
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void KRReverbZone::render(RenderInfo& ri)
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{
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if (m_lod_visible <= LOD_VISIBILITY_PRESTREAM) return;
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KRNode::render(ri);
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bool bVisualize = ri.camera->settings.debug_display == KRRenderSettings::KRENGINE_DEBUG_DISPLAY_SIREN_REVERB_ZONES;
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