WIP Kraken updated OSX support
This commit is contained in:
@@ -25,11 +25,13 @@
|
||||
// or implied, of Kearwood Gilbert.
|
||||
//
|
||||
|
||||
varying mediump vec4 shadowMapCoord1;
|
||||
out vec4 colorOut;
|
||||
|
||||
in mediump vec4 shadowMapCoord1;
|
||||
uniform sampler2DShadow shadowTexture1;
|
||||
uniform mediump vec3 light_color;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_FragColor = vec4(light_color, 1.0) * shadow2DProj(shadowTexture1, shadowMapCoord1);
|
||||
colorOut = vec4(light_color, 1.0) * shadow2DProj(shadowTexture1, shadowMapCoord1);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user