WIP Kraken updated OSX support
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@@ -25,13 +25,13 @@
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// or implied, of Kearwood Gilbert.
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//
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attribute highp vec4 vertex_position;
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in highp vec4 vertex_position;
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uniform highp mat4 inv_mvp_matrix;
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uniform highp vec2 slice_depth_scale; // First component is the depth for the nearest plane, in view space. Second component is the distance between planes, in view space
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uniform highp mat4 shadow_mvp1;
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varying mediump vec4 shadowMapCoord1;
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out mediump vec4 shadowMapCoord1;
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uniform highp mat4 projection_matrix;
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