kraken_convert now supports reading list of assets from a file.
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@@ -233,12 +233,19 @@ ENDIF(CMAKE_BUILD_TYPE MATCHES DEBUG)
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add_subdirectory(standard_assets)
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SET(STANDARD_ASSET_LIST_FILE "${CMAKE_BINARY_DIR}/standard_assets_list")
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SET(STANDARD_ASSET_BUNDLE "${CMAKE_BINARY_DIR}/output/assets/standard_assets.krbundle")
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SET(STANDARD_ASSET_LIST_FILE_CONTENTS "")
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FOREACH(line ${KRAKEN_STANDARD_ASSETS})
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SET(STANDARD_ASSET_LIST_FILE_CONTENTS "${STANDARD_ASSET_LIST_FILE_CONTENTS}${line}\n")
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ENDFOREACH(line)
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FILE(WRITE ${STANDARD_ASSET_LIST_FILE} ${STANDARD_ASSET_LIST_FILE_CONTENTS})
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add_custom_command(
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OUTPUT ${STANDARD_ASSET_BUNDLE}
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COMMAND kraken_convert -c -o ${STANDARD_ASSET_BUNDLE} ${KRAKEN_STANDARD_ASSETS}
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DEPENDS kraken_convert ${KRAKEN_STANDARD_ASSETS}
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COMMAND kraken_convert -c -i ${STANDARD_ASSET_LIST_FILE} -o ${STANDARD_ASSET_BUNDLE}
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DEPENDS kraken_convert ${KRAKEN_STANDARD_ASSETS} ${STANDARD_ASSET_LIST_FILE}
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WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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COMMENT "Creating Standard Assets"
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)
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@@ -1,6 +1,10 @@
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#include "main.h"
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#include <stdio.h>
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#include <vector>
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#include <string>
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#include <iostream>
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#include <fstream>
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#include "kraken.h"
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using namespace kraken;
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@@ -16,10 +20,6 @@ int main( int argc, char *argv[] )
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bool failed = false;
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printf("Kraken Convert\n");
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printf("Initializing Kraken...\n");
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printf("%i arguments:\n", argc);
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for (int i = 0; i < argc; i++) {
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printf("argv[%i]: %s\n", i, argv[i]);
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}
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KrInitializeInfo init_info = {};
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init_info.sType = KR_STRUCTURE_TYPE_INITIALIZE;
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init_info.resourceMapSize = 1024;
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@@ -50,6 +50,9 @@ int main( int argc, char *argv[] )
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char* output_bundle = nullptr;
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bool compile_shaders = false;
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char* input_list_file = nullptr;
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std::vector<std::string> input_files;
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char command = '\0';
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for (int i = 1; i < argc && !failed; i++) {
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@@ -79,6 +82,7 @@ int main( int argc, char *argv[] )
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compile_shaders = true;
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command = '\0';
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break;
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case 'i':
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case 'o':
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// Next arg will be the output path
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break;
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@@ -92,28 +96,55 @@ int main( int argc, char *argv[] )
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// Process commands that receive arguments
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switch (command) {
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case 'i':
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input_list_file = arg;
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command = '\0';
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continue;
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case 'o':
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output_bundle = arg;
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command = '\0';
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continue;
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}
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load_resource_info.pResourcePath = arg;
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printf("loading %s... ", arg);
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res = KrLoadResource(&load_resource_info);
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if (res != KR_SUCCESS) {
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printf("[FAIL] (KrLoadResource)\n");
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failed = true;
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continue;
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input_files.push_back(arg);
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}
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if (input_list_file != nullptr) {
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printf("Reading %s... ", input_list_file);
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std::ifstream in(input_list_file);
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if (!in) {
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printf("[FAIL]\n");
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failed = true;
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} else {
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for (std::string line; std::getline(in, line); ) {
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const std::string ws = "\t ";
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line.erase(0, line.find_first_not_of(ws));
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line.erase(line.find_last_not_of(ws) + 1);
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if (!line.empty()) {
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input_files.push_back(line);
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}
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}
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move_to_bundle_info.resourceHandle = ResourceMapping::loaded_resource;
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res = KrMoveToBundle(&move_to_bundle_info);
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if (res != KR_SUCCESS) {
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printf("[FAIL] (KrMoveToBundle)\n");
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failed = true;
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continue;
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}
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printf("[GOOD]\n");
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printf("[GOOD]\n");
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}
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for (const std::string& file_name : input_files) {
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load_resource_info.pResourcePath = file_name.c_str();
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printf("loading %s... ", load_resource_info.pResourcePath);
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res = KrLoadResource(&load_resource_info);
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if (res != KR_SUCCESS) {
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printf("[FAIL] (KrLoadResource)\n");
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failed = true;
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continue;
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}
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move_to_bundle_info.resourceHandle = ResourceMapping::loaded_resource;
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res = KrMoveToBundle(&move_to_bundle_info);
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if (res != KR_SUCCESS) {
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printf("[FAIL] (KrMoveToBundle)\n");
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failed = true;
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continue;
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}
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printf("[GOOD]\n");
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}
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if (compile_shaders && !failed) {
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@@ -147,10 +178,5 @@ int main( int argc, char *argv[] )
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}
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KrShutdown();
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printf("--- after shutdown ----\n");
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printf("%i arguments:\n", argc);
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for (int i = 0; i < argc; i++) {
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printf("argv[%i]: %s\n", i, argv[i]);
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}
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return failed ? 1 : 0;
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}
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