Updating Siren for portability, WIP

This commit is contained in:
Kearwood Gilbert
2017-06-11 18:50:04 -07:00
parent 6ee26e2ae4
commit f62e8715ba
8 changed files with 195 additions and 27 deletions

View File

@@ -37,6 +37,7 @@
#include "KRContext.h"
#include "KRVector2.h"
#include "KRCollider.h"
#include "KRDSP.h"
#ifdef __APPLE__
#include <Accelerate/Accelerate.h>
#endif
@@ -261,7 +262,7 @@ void KRAudioManager::renderReverbImpulseResponse(int impulse_response_offset, in
} else {
// Subsequent samples write to the second half of the FFT input buffer, which is then added to the first half (the second half will be zero'ed out anyways and works as a convenient temporary buffer)
zi.reverb_sample->sample(impulse_response_offset, frame_count, channel, impulse_block_data_complex.realp + frame_count, zi.weight, false);
vDSP_vadd(impulse_block_data_complex.realp, 1, impulse_block_data_complex.realp + frame_count, 1, impulse_block_data_complex.realp, 1, frame_count);
KRDSP::Accumulate(impulse_block_data_complex.realp, 1, impulse_block_data_complex.realp + frame_count, 1, frame_count);
}
}
@@ -275,7 +276,7 @@ void KRAudioManager::renderReverbImpulseResponse(int impulse_response_offset, in
vDSP_fft_zip(m_fft_setup[fft_size_log2 - KRENGINE_AUDIO_BLOCK_LOG2N], &impulse_block_data_complex, 1, fft_size_log2, kFFTDirection_Forward);
vDSP_zvmul(&reverb_sample_data_complex, 1, &impulse_block_data_complex, 1, &conv_data_complex, 1, fft_size, 1);
vDSP_fft_zip(m_fft_setup[fft_size_log2 - KRENGINE_AUDIO_BLOCK_LOG2N], &conv_data_complex, 1, fft_size_log2, kFFTDirection_Inverse);
vDSP_vsmul(conv_data_complex.realp, 1, &scale, conv_data_complex.realp, 1, fft_size);
KRDSP::Scale(conv_data_complex.realp, scale, fft_size);
int output_offset = (m_output_accumulation_block_start + impulse_response_offset * KRENGINE_MAX_OUTPUT_CHANNELS) % (KRENGINE_REVERB_MAX_SAMPLES * KRENGINE_MAX_OUTPUT_CHANNELS);
@@ -283,7 +284,9 @@ void KRAudioManager::renderReverbImpulseResponse(int impulse_response_offset, in
while(frames_left) {
int frames_to_process = (KRENGINE_REVERB_MAX_SAMPLES * KRENGINE_MAX_OUTPUT_CHANNELS - output_offset) / KRENGINE_MAX_OUTPUT_CHANNELS;
if(frames_to_process > frames_left) frames_to_process = frames_left;
vDSP_vadd(m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS, conv_data_complex.realp + fft_size - frames_left, 1, m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS, frames_to_process);
KRDSP::Accumulate(m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS,
conv_data_complex.realp + fft_size - frames_left, 1,
frames_to_process);
frames_left -= frames_to_process;
output_offset = (output_offset + frames_to_process * KRENGINE_MAX_OUTPUT_CHANNELS) % (KRENGINE_REVERB_MAX_SAMPLES * KRENGINE_MAX_OUTPUT_CHANNELS);
}
@@ -314,7 +317,7 @@ void KRAudioManager::renderReverb()
float reverb_send_level = m_global_reverb_send_level * m_global_gain * source->getReverb() * containment_factor;
if(reverb_send_level > 0.0f) {
source->sample(KRENGINE_AUDIO_BLOCK_LENGTH, 0, reverb_data, reverb_send_level);
vDSP_vadd(reverb_accum, 1, reverb_data, 1, reverb_accum, 1, KRENGINE_AUDIO_BLOCK_LENGTH);
KRDSP::Accumulate(reverb_accum, 1, reverb_data, 1, KRENGINE_AUDIO_BLOCK_LENGTH);
}
}
}
@@ -1567,8 +1570,10 @@ void KRAudioManager::renderAmbient()
KRAudioSample *source_sample = zi.ambient_sample;
if(source_sample) {
for(int channel=0; channel < KRENGINE_MAX_OUTPUT_CHANNELS; channel++) {
source_sample->sample(getContext().getAudioManager()->getAudioFrame(), KRENGINE_AUDIO_BLOCK_LENGTH, channel, buffer, gain, true);
vDSP_vadd(m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS, buffer, 1, m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS, KRENGINE_AUDIO_BLOCK_LENGTH);
source_sample->sample(getContext().getAudioManager()->getAudioFrame(), KRENGINE_AUDIO_BLOCK_LENGTH, channel, buffer, gain, true);
KRDSP::Accumulate(m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS,
buffer, 1,
KRENGINE_AUDIO_BLOCK_LENGTH);
}
}
}
@@ -1608,9 +1613,9 @@ void KRAudioManager::renderHRTF()
source->sample(KRENGINE_AUDIO_BLOCK_LENGTH, 0, sample_buffer, 1.0);
float ramp_gain = gain_anticlick;
float ramp_step = (gain - gain_anticlick) / KRENGINE_AUDIO_ANTICLICK_SAMPLES;
vDSP_vrampmul(sample_buffer, 1, &ramp_gain, &ramp_step, sample_buffer, 1, KRENGINE_AUDIO_ANTICLICK_SAMPLES);
KRDSP::ScaleRamp(sample_buffer, ramp_gain, ramp_step, KRENGINE_AUDIO_ANTICLICK_SAMPLES);
if(KRENGINE_AUDIO_BLOCK_LENGTH > KRENGINE_AUDIO_ANTICLICK_SAMPLES) {
vDSP_vsmul(sample_buffer + KRENGINE_AUDIO_ANTICLICK_SAMPLES, 1, &gain, sample_buffer + KRENGINE_AUDIO_ANTICLICK_SAMPLES, 1, KRENGINE_AUDIO_BLOCK_LENGTH - KRENGINE_AUDIO_ANTICLICK_SAMPLES);
KRDSP::Scale(sample_buffer + KRENGINE_AUDIO_ANTICLICK_SAMPLES, gain, KRENGINE_AUDIO_BLOCK_LENGTH - KRENGINE_AUDIO_ANTICLICK_SAMPLES);
}
} else {
// Don't need to perform anti-click filtering, so just sample
@@ -1621,7 +1626,7 @@ void KRAudioManager::renderHRTF()
first_source = false;
} else {
// Accumulate samples on subsequent sources
vDSP_vadd(hrtf_sample->realp, 1, sample_buffer, 1, hrtf_sample->realp, 1, KRENGINE_AUDIO_BLOCK_LENGTH);
KRDSP::Accumulate(hrtf_sample->realp, 1, sample_buffer, 1, KRENGINE_AUDIO_BLOCK_LENGTH);
}
itr++;
@@ -1659,8 +1664,8 @@ void KRAudioManager::renderHRTF()
for(int i=0; i < 1 /*4 */; i++) {
if(mix[i] > 0.0f) {
SplitComplex hrtf_impulse_sample = getHRTFSpectral(dir[i], channel);
vDSP_vsmul(hrtf_impulse_sample.realp, 1, mix+i, hrtf_impulse->realp, 1, fft_size);
vDSP_vsmul(hrtf_impulse_sample.imagp, 1, mix+i, hrtf_impulse->imagp, 1, fft_size);
KRDSP::ScaleCopy(hrtf_impulse_sample.realp, mix[i], hrtf_impulse->realp, fft_size);
KRDSP::ScaleCopy(hrtf_impulse_sample.imagp, mix[i], hrtf_impulse->imagp, fft_size);
vDSP_zvadd(hrtf_impulse, 1, hrtf_accum, 1, hrtf_accum, 1, fft_size);
}
}
@@ -1674,14 +1679,16 @@ void KRAudioManager::renderHRTF()
vDSP_fft_zip(m_fft_setup[fft_size_log2 - KRENGINE_AUDIO_BLOCK_LOG2N], hrtf_sample, 1, fft_size_log2, kFFTDirection_Forward);
vDSP_zvmul(hrtf_sample, 1, &hrtf_spectral, 1, hrtf_convolved, 1, fft_size, 1);
vDSP_fft_zip(m_fft_setup[fft_size_log2 - KRENGINE_AUDIO_BLOCK_LOG2N], hrtf_convolved, 1, fft_size_log2, kFFTDirection_Inverse);
vDSP_vsmul(hrtf_convolved->realp, 1, &scale, hrtf_convolved->realp, 1, fft_size);
KRDSP::Scale(hrtf_convolved->realp, scale, fft_size);
int output_offset = (m_output_accumulation_block_start) % (KRENGINE_REVERB_MAX_SAMPLES * KRENGINE_MAX_OUTPUT_CHANNELS);
int frames_left = fft_size;
while(frames_left) {
int frames_to_process = (KRENGINE_REVERB_MAX_SAMPLES * KRENGINE_MAX_OUTPUT_CHANNELS - output_offset) / KRENGINE_MAX_OUTPUT_CHANNELS;
if(frames_to_process > frames_left) frames_to_process = frames_left;
vDSP_vadd(m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS, hrtf_convolved->realp + fft_size - frames_left, 1, m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS, frames_to_process);
KRDSP::Accumulate(m_output_accumulation + output_offset + channel, KRENGINE_MAX_OUTPUT_CHANNELS,
hrtf_convolved->realp + fft_size - frames_left, 1,
frames_to_process);
frames_left -= frames_to_process;
output_offset = (output_offset + frames_to_process * KRENGINE_MAX_OUTPUT_CHANNELS) % (KRENGINE_REVERB_MAX_SAMPLES * KRENGINE_MAX_OUTPUT_CHANNELS);
}