Implemented KROctree class to be used by upcoming occlusion culling and physics features

Refactored scene graph notification system structures to be owned by the KRScene object
Merged Mike's changes

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4082
This commit is contained in:
kearwood
2012-08-29 21:43:11 +00:00
parent 43a4ecd2ea
commit f8810110cd
31 changed files with 551 additions and 137 deletions

View File

@@ -31,22 +31,12 @@ public:
KRCamera *createCamera(int width, int height);
void registerNotified(KRNotified *pNotified);
void unregisterNotified(KRNotified *pNotified);
void notify_sceneGraphCreate(KRNode *pNode);
void notify_sceneGraphDelete(KRNode *pNode);
void notify_sceneGraphModify(KRNode *pNode);
private:
KRSceneManager *m_pSceneManager;
KRTextureManager *m_pTextureManager;
KRMaterialManager *m_pMaterialManager;
KRShaderManager *m_pShaderManager;
KRModelManager *m_pModelManager;
std::set<KRNotified *> m_notifiedObjects;
std::set<KRNode *> m_allNodes;
};
#endif