Implemented KROctree class to be used by upcoming occlusion culling and physics features

Refactored scene graph notification system structures to be owned by the KRScene object
Merged Mike's changes

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4082
This commit is contained in:
kearwood
2012-08-29 21:43:11 +00:00
parent 43a4ecd2ea
commit f8810110cd
31 changed files with 551 additions and 137 deletions

View File

@@ -14,7 +14,7 @@
#import "KRMat4.h"
#import "KRResource.h"
KRSkyBox::KRSkyBox(KRContext &context, std::string name) : KRNode(context, name)
KRSkyBox::KRSkyBox(KRScene &scene, std::string name) : KRNode(scene, name)
{
m_frontTexture = "";
m_backTexture = "";