- Performance optimization - Eliminating extra matrix calculations for shaders that do not use the results
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40137
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@@ -68,7 +68,7 @@ public:
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#endif
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double sun_pitch, sun_yaw;
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float sun_pitch, sun_yaw;
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void notify_sceneGraphCreate(KRNode *pNode);
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