Update mimir
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Add heap and frame allocators
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@@ -114,6 +114,10 @@ KRContext::KRContext(const KrInitializeInfo* initializeInfo)
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m_streamingEnabled = true;
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m_streamingEnabled = true;
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mimir::init();
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mimir::init();
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m_heap.init();
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for (int i = 0; i < KRENGINE_MAX_FRAMES_IN_FLIGHT; i++) {
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m_frameAllocators[i].init();
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}
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m_presentationThread->start();
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m_presentationThread->start();
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m_streamerThread->start();
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m_streamerThread->start();
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@@ -563,6 +567,14 @@ KrResult KRContext::saveResource(const KrSaveResourceInfo* saveResourceInfo)
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void KRContext::startFrame(float deltaTime)
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void KRContext::startFrame(float deltaTime)
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{
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{
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m_frameAllocators[m_current_frame % KRENGINE_MAX_FRAMES_IN_FLIGHT].reset();
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for (int i = 0; i < 100; i++) {
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size_t s = 67ULL << 8;
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std::byte* a = m_frameAllocators[m_current_frame % KRENGINE_MAX_FRAMES_IN_FLIGHT].alloc(s);
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memset(a, 0, s);
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}
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m_pTextureManager->startFrame(deltaTime);
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m_pTextureManager->startFrame(deltaTime);
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m_pAnimationManager->startFrame(deltaTime);
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m_pAnimationManager->startFrame(deltaTime);
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m_pSoundManager->startFrame(deltaTime);
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m_pSoundManager->startFrame(deltaTime);
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@@ -50,6 +50,7 @@
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#include "KRDevice.h"
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#include "KRDevice.h"
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#include "KRSurface.h"
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#include "KRSurface.h"
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#include "arena.h"
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#include "arena.h"
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#include "heap.h"
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class KRAudioManager;
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class KRAudioManager;
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class KRPresentationThread;
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class KRPresentationThread;
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@@ -228,4 +229,5 @@ private:
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virtual bool getShaderValue(const KRCamera* camera, ShaderValue value, float* output) const;
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virtual bool getShaderValue(const KRCamera* camera, ShaderValue value, float* output) const;
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mimir::Arena m_frameAllocators[KRENGINE_MAX_FRAMES_IN_FLIGHT] = {};
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mimir::Arena m_frameAllocators[KRENGINE_MAX_FRAMES_IN_FLIGHT] = {};
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mimir::Heap m_heap = {};
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};
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};
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2
mimir
2
mimir
Submodule mimir updated: edc7669a5c...1c8e5ba5e5
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