Implementation of reflections in progress

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40124
This commit is contained in:
kearwood
2012-10-06 01:43:11 +00:00
parent 586285856d
commit fcd58bb373
11 changed files with 209 additions and 126 deletions

View File

@@ -46,6 +46,7 @@ KRMaterial::KRMaterial(KRContext &context, const char *szName) : KRResource(cont
m_pSpecularMap = NULL; m_pSpecularMap = NULL;
m_pNormalMap = NULL; m_pNormalMap = NULL;
m_pReflectionMap = NULL; m_pReflectionMap = NULL;
m_pReflectionCube = NULL;
m_ambientColor = KRVector3::Zero(); m_ambientColor = KRVector3::Zero();
m_diffuseColor = KRVector3::One(); m_diffuseColor = KRVector3::One();
m_specularColor = KRVector3::One(); m_specularColor = KRVector3::One();
@@ -57,6 +58,7 @@ KRMaterial::KRMaterial(KRContext &context, const char *szName) : KRResource(cont
m_specularMap = ""; m_specularMap = "";
m_normalMap = ""; m_normalMap = "";
m_reflectionMap = ""; m_reflectionMap = "";
m_reflectionCube = "";
m_ambientMapOffset = KRVector2(0.0f, 0.0f); m_ambientMapOffset = KRVector2(0.0f, 0.0f);
m_specularMapOffset = KRVector2(0.0f, 0.0f); m_specularMapOffset = KRVector2(0.0f, 0.0f);
m_diffuseMapOffset = KRVector2(0.0f, 0.0f); m_diffuseMapOffset = KRVector2(0.0f, 0.0f);
@@ -105,6 +107,9 @@ bool KRMaterial::save(const std::string& path) {
if(m_reflectionMap.size()) { if(m_reflectionMap.size()) {
fprintf(f, "map_Reflection %s.pvr -s %f %f -o %f %f\n", m_reflectionMap.c_str(), m_reflectionMapScale.x, m_reflectionMapScale.y, m_reflectionMapOffset.x, m_reflectionMapOffset.y); fprintf(f, "map_Reflection %s.pvr -s %f %f -o %f %f\n", m_reflectionMap.c_str(), m_reflectionMapScale.x, m_reflectionMapScale.y, m_reflectionMapOffset.x, m_reflectionMapOffset.y);
} }
if(m_reflectionCube.size()) {
fprintf(f, "map_ReflectionCube %s.pvr\n", m_reflectionCube.c_str());
}
switch(m_alpha_mode) { switch(m_alpha_mode) {
case KRMATERIAL_ALPHA_MODE_OPAQUE: case KRMATERIAL_ALPHA_MODE_OPAQUE:
fprintf(f, "alpha_mode opaque"); fprintf(f, "alpha_mode opaque");
@@ -154,6 +159,10 @@ void KRMaterial::setReflectionMap(std::string texture_name, KRVector2 texture_sc
m_reflectionMapOffset = texture_offset; m_reflectionMapOffset = texture_offset;
} }
void KRMaterial::setReflectionCube(std::string texture_name) {
m_reflectionCube = texture_name;
}
void KRMaterial::setAlphaMode(KRMaterial::alpha_mode_type alpha_mode) { void KRMaterial::setAlphaMode(KRMaterial::alpha_mode_type alpha_mode) {
m_alpha_mode = alpha_mode; m_alpha_mode = alpha_mode;
} }
@@ -217,6 +226,9 @@ bool KRMaterial::bind(KRMaterial **prevBoundMaterial, char *szPrevShaderKey, KRC
if(!m_pReflectionMap && m_reflectionMap.size()) { if(!m_pReflectionMap && m_reflectionMap.size()) {
m_pReflectionMap = pContext->getTextureManager()->getTexture(m_reflectionMap.c_str()); m_pReflectionMap = pContext->getTextureManager()->getTexture(m_reflectionMap.c_str());
} }
if(!m_pReflectionCube && m_reflectionCube.size()) {
m_pReflectionCube = pContext->getTextureManager()->getTextureCube(m_reflectionCube.c_str());
}
if(!bSameMaterial) { if(!bSameMaterial) {
KRVector2 default_scale = KRVector2(1.0f, 1.0f); KRVector2 default_scale = KRVector2(1.0f, 1.0f);

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@@ -73,6 +73,7 @@ public:
void setDiffuseMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset); void setDiffuseMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setSpecularMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset); void setSpecularMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setReflectionMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset); void setReflectionMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setReflectionCube(std::string texture_name);
void setNormalMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset); void setNormalMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
void setAmbient(const KRVector3 &c); void setAmbient(const KRVector3 &c);
void setDiffuse(const KRVector3 &c); void setDiffuse(const KRVector3 &c);
@@ -102,11 +103,13 @@ private:
KRTexture *m_pDiffuseMap; // mtl map_Kd value KRTexture *m_pDiffuseMap; // mtl map_Kd value
KRTexture *m_pSpecularMap; // mtl map_Ks value KRTexture *m_pSpecularMap; // mtl map_Ks value
KRTexture *m_pReflectionMap; // mtl refl value KRTexture *m_pReflectionMap; // mtl refl value
KRTexture *m_pReflectionCube;
KRTexture *m_pNormalMap; // mtl map_Normal value KRTexture *m_pNormalMap; // mtl map_Normal value
std::string m_ambientMap; std::string m_ambientMap;
std::string m_diffuseMap; std::string m_diffuseMap;
std::string m_specularMap; std::string m_specularMap;
std::string m_reflectionMap; std::string m_reflectionMap;
std::string m_reflectionCube;
std::string m_normalMap; std::string m_normalMap;
KRVector2 m_ambientMapScale; KRVector2 m_ambientMapScale;

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@@ -232,8 +232,9 @@ bool KRMaterialManager::load(const char *szName, KRDataBlock *data) {
pMaterial->setNormalMap(szSymbol[1], texture_scale, texture_offset); pMaterial->setNormalMap(szSymbol[1], texture_scale, texture_offset);
} else if(strcmp(szSymbol[0], "map_Reflection") == 0) { } else if(strcmp(szSymbol[0], "map_Reflection") == 0) {
pMaterial->setReflectionMap(szSymbol[1], texture_scale, texture_offset); pMaterial->setReflectionMap(szSymbol[1], texture_scale, texture_offset);
} else if(strcmp(szSymbol[0], "map_ReflectionCube") == 0) {
pMaterial->setReflectionCube(szSymbol[1]);
} }
} }
} }
} }

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@@ -7,12 +7,50 @@
// //
#include "KRTexture.h" #include "KRTexture.h"
#include "KRDataBlock.h"
#include <assert.h>
KRTexture::KRTexture(KRDataBlock *data, KRTextureManager *manager) { KRTexture::KRTexture(KRContext &context) : KRContextObject(context)
m_pData = data; {
m_pManager = manager;
m_iHandle = 0;
m_textureMemUsed = 0;
} }
KRTexture::~KRTexture() { KRTexture::~KRTexture()
{
long textureMemFreed = 0;
releaseHandle(textureMemFreed);
}
void KRTexture::releaseHandle(long &textureMemUsed) {
if(m_iHandle != 0) {
textureMemUsed -= getMemSize();
GLDEBUG(glDeleteTextures(1, &m_iHandle));
m_iHandle = 0;
m_textureMemUsed = 0;
}
}
long KRTexture::getMemSize() {
return m_textureMemUsed; // TODO - This is not 100% accurate, as loaded format may differ in size while in GPU memory
}
GLuint KRTexture::getHandle(long &textureMemUsed, int max_dim, bool can_resize) {
// Constrain target LOD to be within mipmap levels of texture
int target_dim = max_dim;
if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim;
if(target_dim > m_max_lod_max_dim) target_dim = m_max_lod_max_dim;
if(can_resize && m_current_lod_max_dim != target_dim) {
releaseHandle(textureMemUsed);
}
if(m_iHandle == 0) {
if(createGLTexture(target_dim, m_textureMemUsed)) {
textureMemUsed += getMemSize();
} else {
assert(false);
}
}
return m_iHandle;
} }

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@@ -35,25 +35,33 @@
#define KRTEXTURE_H #define KRTEXTURE_H
#import "KREngine-common.h" #import "KREngine-common.h"
#import "KRContextObject.h"
class KRTextureManager;
class KRDataBlock; class KRDataBlock;
class KRTexture { class KRTexture : public KRContextObject{
public: public:
KRTexture(KRDataBlock *data, KRTextureManager *manager); KRTexture(KRContext &context);
virtual ~KRTexture(); virtual ~KRTexture();
virtual GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize) = 0; GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize);
void releaseHandle(long &textureMemUsed);
long getMemSize();
virtual void releaseHandle(long &textureMemUsed) = 0;
virtual long getMemSize() = 0;
protected: protected:
virtual bool createGLTexture(int lod_max_dim, uint32_t &textureMemUsed) = 0;
KRDataBlock *m_pData;
KRTextureManager *m_pManager; GLuint m_iHandle;
uint32_t m_textureMemUsed;
int m_current_lod_max_dim;
uint32_t m_max_lod_max_dim;
uint32_t m_min_lod_max_dim;
}; };

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@@ -69,20 +69,27 @@ typedef struct _PVRTexHeader
uint32_t numSurfs; uint32_t numSurfs;
} PVRTexHeader; } PVRTexHeader;
KRTexture2D::KRTexture2D(KRDataBlock *data, KRTextureManager *manager) : KRTexture(data, manager) { KRTexture2D::KRTexture2D(KRContext &context, KRDataBlock *data) : KRTexture(context) {
m_iHandle = 0; m_pData = data;
m_current_lod_max_dim = 0; m_current_lod_max_dim = 0;
m_textureMemUsed = 0;
load(); load();
} }
KRTexture2D::~KRTexture2D() { KRTexture2D::~KRTexture2D() {
long textureMemFreed = 0;
releaseHandle(textureMemFreed);
delete m_pData; delete m_pData;
} }
bool KRTexture2D::hasMipmaps() {
return m_blocks.size() > 1;
}
int KRTexture2D::getMaxMipMap() {
return m_max_lod_max_dim;
}
int KRTexture2D::getMinMipMap() {
return m_min_lod_max_dim;
}
bool KRTexture2D::load() { bool KRTexture2D::load() {
#if TARGET_OS_IPHONE #if TARGET_OS_IPHONE
@@ -164,8 +171,31 @@ bool KRTexture2D::load() {
bool KRTexture2D::createGLTexture(int lod_max_dim) { bool KRTexture2D::createGLTexture(int lod_max_dim, uint32_t &textureMemUsed) {
m_current_lod_max_dim = 0; m_current_lod_max_dim = 0;
GLDEBUG(glGenTextures(1, &m_iHandle));
if(m_iHandle == 0) {
return false;
}
GLDEBUG(glBindTexture(GL_TEXTURE_2D, m_iHandle));
if (hasMipmaps()) {
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
} else {
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
}
if(!uploadTexture(GL_TEXTURE_2D, lod_max_dim, m_current_lod_max_dim, textureMemUsed)) {
GLDEBUG(glDeleteTextures(1, &m_iHandle));
textureMemUsed = 0;
m_iHandle = 0;
m_current_lod_max_dim = 0;
return false;
}
return true;
}
bool KRTexture2D::uploadTexture(GLenum target, int lod_max_dim, int &current_lod_max_dim, uint32_t &textureMemUsed)
{
int width = m_iWidth; int width = m_iWidth;
int height = m_iHeight; int height = m_iHeight;
GLenum err; GLenum err;
@@ -174,38 +204,24 @@ bool KRTexture2D::createGLTexture(int lod_max_dim) {
return false; return false;
} }
GLDEBUG(glGenTextures(1, &m_iHandle));
if(m_iHandle == 0) {
return false;
}
GLDEBUG(glBindTexture(GL_TEXTURE_2D, m_iHandle));
if (m_blocks.size() > 1) {
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
} else {
GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
}
int i=0; int i=0;
for(std::list<dataBlockStruct>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) { for(std::list<dataBlockStruct>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
dataBlockStruct block = *itr; dataBlockStruct block = *itr;
if(width <= lod_max_dim && height <= lod_max_dim) { if(width <= lod_max_dim && height <= lod_max_dim) {
if(width > m_current_lod_max_dim) { if(width > current_lod_max_dim) {
m_current_lod_max_dim = width; current_lod_max_dim = width;
} }
if(height > m_current_lod_max_dim) { if(height > current_lod_max_dim) {
m_current_lod_max_dim = height; current_lod_max_dim = height;
} }
GLDEBUG(glCompressedTexImage2D(GL_TEXTURE_2D, i, m_internalFormat, width, height, 0, block.length, block.start)); GLDEBUG(glCompressedTexImage2D(target, i, m_internalFormat, width, height, 0, block.length, block.start));
err = glGetError(); err = glGetError();
if (err != GL_NO_ERROR) { if (err != GL_NO_ERROR) {
GLDEBUG(glDeleteTextures(1, &m_iHandle));
m_textureMemUsed = 0;
m_iHandle = 0;
lod_max_dim = 0;
return false; return false;
} }
m_textureMemUsed += block.length; textureMemUsed += block.length;
i++; i++;
} }
@@ -220,38 +236,8 @@ bool KRTexture2D::createGLTexture(int lod_max_dim) {
} }
return true; return true;
} }
GLuint KRTexture2D::getHandle(long &textureMemUsed, int max_dim, bool can_resize) {
// Constrain target LOD to be within mipmap levels of texture
int target_dim = max_dim;
if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim;
if(target_dim > m_max_lod_max_dim) target_dim = m_max_lod_max_dim;
if(can_resize && m_current_lod_max_dim != target_dim) {
releaseHandle(textureMemUsed);
}
if(m_iHandle == 0) {
if(createGLTexture(target_dim)) {
textureMemUsed += getMemSize();
} else {
assert(false);
}
//createGLTexture();
}
return m_iHandle;
}
void KRTexture2D::releaseHandle(long &textureMemUsed) {
if(m_iHandle != 0) {
textureMemUsed -= getMemSize();
GLDEBUG(glDeleteTextures(1, &m_iHandle));
m_iHandle = 0;
m_textureMemUsed = 0;
}
}
long KRTexture2D::getMemSize() {
return m_textureMemUsed; // TODO - This is not 100% accurate, as loaded format may differ in size while in GPU memory
}

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@@ -43,23 +43,23 @@ using std::list;
#include "KRTexture.h" #include "KRTexture.h"
class KRTextureManager;
class KRTexture2D : public KRTexture { class KRTexture2D : public KRTexture {
public: public:
KRTexture2D(KRDataBlock *data, KRTextureManager *manager); KRTexture2D(KRContext &context, KRDataBlock *data);
~KRTexture2D(); ~KRTexture2D();
bool hasMipmaps();
int getMaxMipMap();
int getMinMipMap();
virtual GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize); bool uploadTexture(GLenum target, int lod_max_dim, int &current_lod_max_dim, uint32_t &textureMemUsed);
virtual void releaseHandle(long &textureMemUsed);
virtual long getMemSize();
private: private:
KRDataBlock *m_pData;
virtual bool createGLTexture(int lod_max_dim, uint32_t &textureMemUsed);
bool createGLTexture(int lod_max_dim);
GLuint m_iHandle;
uint32_t m_iWidth; uint32_t m_iWidth;
uint32_t m_iHeight; uint32_t m_iHeight;
GLenum m_internalFormat; GLenum m_internalFormat;
@@ -74,12 +74,6 @@ private:
bool load(); bool load();
int m_current_lod_max_dim;
uint32_t m_max_lod_max_dim;
uint32_t m_min_lod_max_dim;
uint32_t m_textureMemUsed;
}; };
#endif #endif

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@@ -30,28 +30,55 @@
// //
#include "KRTextureCube.h" #include "KRTextureCube.h"
#include "KRTexture2D.h"
#include "KRContext.h"
KRTextureCube::KRTextureCube(KRDataBlock *data, KRTextureManager *manager) : KRTexture(data, manager) KRTextureCube::KRTextureCube(KRContext &context, std::string name) : KRTexture(context)
{ {
m_iHandle = 0; m_name = name;
m_max_lod_max_dim = 2048;
m_min_lod_max_dim = 64;
for(int i=0; i<6; i++) {
std::string faceName = m_name + SUFFIXES[i];
KRTexture2D *faceTexture = (KRTexture2D *)getContext().getTextureManager()->getTexture(faceName.c_str());
if(faceTexture) {
if(faceTexture->getMaxMipMap() < m_max_lod_max_dim) m_max_lod_max_dim = faceTexture->getMaxMipMap();
if(faceTexture->getMinMipMap() > m_min_lod_max_dim) m_min_lod_max_dim = faceTexture->getMinMipMap();
}
}
} }
KRTextureCube::~KRTextureCube() KRTextureCube::~KRTextureCube()
{ {
if(m_iHandle != 0) glDeleteTextures(1, &m_iHandle);
} }
GLuint KRTextureCube::getHandle(long &textureMemUsed, int max_dim, bool can_resize) bool KRTextureCube::createGLTexture(int lod_max_dim, uint32_t &textureMemUsed)
{ {
return 0; m_current_lod_max_dim = 0;
} GLDEBUG(glGenTextures(1, &m_iHandle));
if(m_iHandle == 0) {
return false;
}
void KRTextureCube::releaseHandle(long &textureMemUsed) GLDEBUG(glBindTexture(GL_TEXTURE_CUBE_MAP, m_iHandle));
{
} bool bMipMaps = false;
long KRTextureCube::getMemSize() for(int i=0; i<6; i++) {
{ std::string faceName = m_name + SUFFIXES[i];
return 0; KRTexture2D *faceTexture = (KRTexture2D *)getContext().getTextureManager()->getTexture(faceName.c_str());
if(faceTexture) {
if(faceTexture->hasMipmaps()) bMipMaps = true;
faceTexture->uploadTexture(TARGETS[i], lod_max_dim, m_current_lod_max_dim, textureMemUsed);
}
}
if(bMipMaps) {
GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
} else {
GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
}
return true;
} }

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@@ -33,26 +33,38 @@
#define KRTEXTURECUBE_H #define KRTEXTURECUBE_H
#include "KRTexture.h" #include "KRTexture.h"
#include "KRTextureManager.h"
class KRTextureCube : public KRTexture { class KRTextureCube : public KRTexture {
public: public:
KRTextureCube(KRDataBlock *data, KRTextureManager *manager); KRTextureCube(KRContext &context, std::string name);
virtual ~KRTextureCube(); virtual ~KRTextureCube();
virtual GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize);
virtual void releaseHandle(long &textureMemUsed);
virtual long getMemSize();
private: private:
std::string m_frontTextureName; virtual bool createGLTexture(int lod_max_dim, uint32_t &textureMemUsed);
std::string m_backTextureName;
std::string m_leftTextureName; std::string m_name;
std::string m_rightTextureName;
std::string m_topTextureName;
std::string m_bottomTextureName;
GLuint m_iHandle; GLuint m_iHandle;
uint32_t m_textureMemUsed;
const GLenum TARGETS[6] = {
GL_TEXTURE_CUBE_MAP_POSITIVE_X,
GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
};
const char *SUFFIXES[6] = {
"_positive_x",
"_negative_x",
"_positive_y",
"_negative_y",
"_positive_z",
"_negative_z"
};
}; };

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@@ -51,7 +51,7 @@ KRTextureManager::~KRTextureManager() {
} }
KRTexture *KRTextureManager::loadTexture(const char *szName, KRDataBlock *data) { KRTexture *KRTextureManager::loadTexture(const char *szName, KRDataBlock *data) {
KRTexture *pTexture = new KRTexture2D(data, this); KRTexture *pTexture = new KRTexture2D(getContext(), data);
std::string lowerName = szName; std::string lowerName = szName;
std::transform(lowerName.begin(), lowerName.end(), std::transform(lowerName.begin(), lowerName.end(),
@@ -63,17 +63,20 @@ KRTexture *KRTextureManager::loadTexture(const char *szName, KRDataBlock *data)
return pTexture; return pTexture;
} }
KRTexture *KRTextureManager::loadTextureCube(const char *szName, KRDataBlock *data) { KRTexture *KRTextureManager::getTextureCube(const char *szName) {
KRTexture *pTexture = new KRTextureCube(data, this);
std::string lowerName = szName; std::string lowerName = szName;
std::transform(lowerName.begin(), lowerName.end(), std::transform(lowerName.begin(), lowerName.end(),
lowerName.begin(), ::tolower); lowerName.begin(), ::tolower);
map<std::string, KRTexture *>::iterator itr = m_textures.find(lowerName);
if(itr == m_textures.end()) {
KRTextureCube *pTexture = new KRTextureCube(getContext(), lowerName);
m_textures[lowerName] = pTexture;
m_textures[lowerName] = pTexture; return pTexture;
return pTexture; } else {
return (*itr).second;
}
} }
KRTexture *KRTextureManager::getTexture(const char *szName) { KRTexture *KRTextureManager::getTexture(const char *szName) {

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@@ -61,8 +61,7 @@ public:
void selectTexture(int iTextureUnit, KRTexture *pTexture, int lod_max_dim); void selectTexture(int iTextureUnit, KRTexture *pTexture, int lod_max_dim);
KRTexture *loadTexture(const char *szName, KRDataBlock *data); KRTexture *loadTexture(const char *szName, KRDataBlock *data);
KRTexture *loadTextureCube(const char *szName, KRDataBlock *data); KRTexture *getTextureCube(const char *szName);
KRTexture *getTexture(const char *szFile); KRTexture *getTexture(const char *szFile);
long getMemUsed(); long getMemUsed();