Implementation of reflections in progress
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40124
This commit is contained in:
@@ -46,6 +46,7 @@ KRMaterial::KRMaterial(KRContext &context, const char *szName) : KRResource(cont
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m_pSpecularMap = NULL;
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m_pNormalMap = NULL;
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m_pReflectionMap = NULL;
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m_pReflectionCube = NULL;
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m_ambientColor = KRVector3::Zero();
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m_diffuseColor = KRVector3::One();
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m_specularColor = KRVector3::One();
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@@ -57,6 +58,7 @@ KRMaterial::KRMaterial(KRContext &context, const char *szName) : KRResource(cont
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m_specularMap = "";
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m_normalMap = "";
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m_reflectionMap = "";
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m_reflectionCube = "";
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m_ambientMapOffset = KRVector2(0.0f, 0.0f);
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m_specularMapOffset = KRVector2(0.0f, 0.0f);
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m_diffuseMapOffset = KRVector2(0.0f, 0.0f);
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@@ -105,6 +107,9 @@ bool KRMaterial::save(const std::string& path) {
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if(m_reflectionMap.size()) {
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fprintf(f, "map_Reflection %s.pvr -s %f %f -o %f %f\n", m_reflectionMap.c_str(), m_reflectionMapScale.x, m_reflectionMapScale.y, m_reflectionMapOffset.x, m_reflectionMapOffset.y);
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}
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if(m_reflectionCube.size()) {
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fprintf(f, "map_ReflectionCube %s.pvr\n", m_reflectionCube.c_str());
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}
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switch(m_alpha_mode) {
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case KRMATERIAL_ALPHA_MODE_OPAQUE:
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fprintf(f, "alpha_mode opaque");
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@@ -154,6 +159,10 @@ void KRMaterial::setReflectionMap(std::string texture_name, KRVector2 texture_sc
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m_reflectionMapOffset = texture_offset;
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}
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void KRMaterial::setReflectionCube(std::string texture_name) {
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m_reflectionCube = texture_name;
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}
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void KRMaterial::setAlphaMode(KRMaterial::alpha_mode_type alpha_mode) {
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m_alpha_mode = alpha_mode;
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}
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@@ -217,6 +226,9 @@ bool KRMaterial::bind(KRMaterial **prevBoundMaterial, char *szPrevShaderKey, KRC
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if(!m_pReflectionMap && m_reflectionMap.size()) {
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m_pReflectionMap = pContext->getTextureManager()->getTexture(m_reflectionMap.c_str());
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}
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if(!m_pReflectionCube && m_reflectionCube.size()) {
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m_pReflectionCube = pContext->getTextureManager()->getTextureCube(m_reflectionCube.c_str());
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}
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if(!bSameMaterial) {
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KRVector2 default_scale = KRVector2(1.0f, 1.0f);
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@@ -73,6 +73,7 @@ public:
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void setDiffuseMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
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void setSpecularMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
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void setReflectionMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
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void setReflectionCube(std::string texture_name);
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void setNormalMap(std::string texture_name, KRVector2 texture_scale, KRVector2 texture_offset);
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void setAmbient(const KRVector3 &c);
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void setDiffuse(const KRVector3 &c);
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@@ -102,11 +103,13 @@ private:
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KRTexture *m_pDiffuseMap; // mtl map_Kd value
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KRTexture *m_pSpecularMap; // mtl map_Ks value
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KRTexture *m_pReflectionMap; // mtl refl value
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KRTexture *m_pReflectionCube;
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KRTexture *m_pNormalMap; // mtl map_Normal value
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std::string m_ambientMap;
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std::string m_diffuseMap;
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std::string m_specularMap;
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std::string m_reflectionMap;
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std::string m_reflectionCube;
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std::string m_normalMap;
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KRVector2 m_ambientMapScale;
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@@ -232,8 +232,9 @@ bool KRMaterialManager::load(const char *szName, KRDataBlock *data) {
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pMaterial->setNormalMap(szSymbol[1], texture_scale, texture_offset);
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} else if(strcmp(szSymbol[0], "map_Reflection") == 0) {
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pMaterial->setReflectionMap(szSymbol[1], texture_scale, texture_offset);
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} else if(strcmp(szSymbol[0], "map_ReflectionCube") == 0) {
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pMaterial->setReflectionCube(szSymbol[1]);
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}
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}
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}
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}
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@@ -7,12 +7,50 @@
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//
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#include "KRTexture.h"
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#include "KRDataBlock.h"
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#include <assert.h>
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KRTexture::KRTexture(KRDataBlock *data, KRTextureManager *manager) {
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m_pData = data;
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m_pManager = manager;
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KRTexture::KRTexture(KRContext &context) : KRContextObject(context)
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{
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m_iHandle = 0;
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m_textureMemUsed = 0;
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}
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KRTexture::~KRTexture() {
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KRTexture::~KRTexture()
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{
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long textureMemFreed = 0;
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releaseHandle(textureMemFreed);
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}
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void KRTexture::releaseHandle(long &textureMemUsed) {
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if(m_iHandle != 0) {
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textureMemUsed -= getMemSize();
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GLDEBUG(glDeleteTextures(1, &m_iHandle));
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m_iHandle = 0;
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m_textureMemUsed = 0;
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}
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}
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long KRTexture::getMemSize() {
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return m_textureMemUsed; // TODO - This is not 100% accurate, as loaded format may differ in size while in GPU memory
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}
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GLuint KRTexture::getHandle(long &textureMemUsed, int max_dim, bool can_resize) {
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// Constrain target LOD to be within mipmap levels of texture
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int target_dim = max_dim;
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if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim;
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if(target_dim > m_max_lod_max_dim) target_dim = m_max_lod_max_dim;
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if(can_resize && m_current_lod_max_dim != target_dim) {
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releaseHandle(textureMemUsed);
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}
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if(m_iHandle == 0) {
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if(createGLTexture(target_dim, m_textureMemUsed)) {
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textureMemUsed += getMemSize();
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} else {
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assert(false);
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}
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}
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return m_iHandle;
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}
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@@ -35,25 +35,33 @@
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#define KRTEXTURE_H
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#import "KREngine-common.h"
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#import "KRContextObject.h"
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class KRTextureManager;
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class KRDataBlock;
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class KRTexture {
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class KRTexture : public KRContextObject{
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public:
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KRTexture(KRDataBlock *data, KRTextureManager *manager);
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KRTexture(KRContext &context);
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virtual ~KRTexture();
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virtual GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize) = 0;
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GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize);
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void releaseHandle(long &textureMemUsed);
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long getMemSize();
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virtual void releaseHandle(long &textureMemUsed) = 0;
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virtual long getMemSize() = 0;
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protected:
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virtual bool createGLTexture(int lod_max_dim, uint32_t &textureMemUsed) = 0;
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KRDataBlock *m_pData;
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KRTextureManager *m_pManager;
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GLuint m_iHandle;
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uint32_t m_textureMemUsed;
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int m_current_lod_max_dim;
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uint32_t m_max_lod_max_dim;
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uint32_t m_min_lod_max_dim;
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};
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@@ -69,20 +69,27 @@ typedef struct _PVRTexHeader
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uint32_t numSurfs;
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} PVRTexHeader;
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KRTexture2D::KRTexture2D(KRDataBlock *data, KRTextureManager *manager) : KRTexture(data, manager) {
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m_iHandle = 0;
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KRTexture2D::KRTexture2D(KRContext &context, KRDataBlock *data) : KRTexture(context) {
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m_pData = data;
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m_current_lod_max_dim = 0;
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m_textureMemUsed = 0;
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load();
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}
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KRTexture2D::~KRTexture2D() {
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long textureMemFreed = 0;
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releaseHandle(textureMemFreed);
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delete m_pData;
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}
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bool KRTexture2D::hasMipmaps() {
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return m_blocks.size() > 1;
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}
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int KRTexture2D::getMaxMipMap() {
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return m_max_lod_max_dim;
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}
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int KRTexture2D::getMinMipMap() {
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return m_min_lod_max_dim;
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}
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bool KRTexture2D::load() {
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#if TARGET_OS_IPHONE
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@@ -164,8 +171,31 @@ bool KRTexture2D::load() {
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bool KRTexture2D::createGLTexture(int lod_max_dim) {
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bool KRTexture2D::createGLTexture(int lod_max_dim, uint32_t &textureMemUsed) {
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m_current_lod_max_dim = 0;
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GLDEBUG(glGenTextures(1, &m_iHandle));
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if(m_iHandle == 0) {
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return false;
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}
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GLDEBUG(glBindTexture(GL_TEXTURE_2D, m_iHandle));
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if (hasMipmaps()) {
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GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
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} else {
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GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
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}
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if(!uploadTexture(GL_TEXTURE_2D, lod_max_dim, m_current_lod_max_dim, textureMemUsed)) {
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GLDEBUG(glDeleteTextures(1, &m_iHandle));
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textureMemUsed = 0;
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m_iHandle = 0;
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m_current_lod_max_dim = 0;
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return false;
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}
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return true;
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}
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bool KRTexture2D::uploadTexture(GLenum target, int lod_max_dim, int ¤t_lod_max_dim, uint32_t &textureMemUsed)
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{
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int width = m_iWidth;
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int height = m_iHeight;
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GLenum err;
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@@ -174,38 +204,24 @@ bool KRTexture2D::createGLTexture(int lod_max_dim) {
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return false;
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}
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GLDEBUG(glGenTextures(1, &m_iHandle));
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if(m_iHandle == 0) {
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return false;
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}
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GLDEBUG(glBindTexture(GL_TEXTURE_2D, m_iHandle));
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if (m_blocks.size() > 1) {
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GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
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} else {
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GLDEBUG(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
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}
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int i=0;
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for(std::list<dataBlockStruct>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
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dataBlockStruct block = *itr;
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if(width <= lod_max_dim && height <= lod_max_dim) {
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if(width > m_current_lod_max_dim) {
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m_current_lod_max_dim = width;
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if(width > current_lod_max_dim) {
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current_lod_max_dim = width;
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}
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if(height > m_current_lod_max_dim) {
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m_current_lod_max_dim = height;
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if(height > current_lod_max_dim) {
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current_lod_max_dim = height;
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}
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GLDEBUG(glCompressedTexImage2D(GL_TEXTURE_2D, i, m_internalFormat, width, height, 0, block.length, block.start));
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GLDEBUG(glCompressedTexImage2D(target, i, m_internalFormat, width, height, 0, block.length, block.start));
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err = glGetError();
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if (err != GL_NO_ERROR) {
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GLDEBUG(glDeleteTextures(1, &m_iHandle));
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m_textureMemUsed = 0;
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m_iHandle = 0;
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lod_max_dim = 0;
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return false;
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}
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m_textureMemUsed += block.length;
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textureMemUsed += block.length;
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i++;
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}
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@@ -220,38 +236,8 @@ bool KRTexture2D::createGLTexture(int lod_max_dim) {
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}
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return true;
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}
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GLuint KRTexture2D::getHandle(long &textureMemUsed, int max_dim, bool can_resize) {
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// Constrain target LOD to be within mipmap levels of texture
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int target_dim = max_dim;
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if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim;
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if(target_dim > m_max_lod_max_dim) target_dim = m_max_lod_max_dim;
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if(can_resize && m_current_lod_max_dim != target_dim) {
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releaseHandle(textureMemUsed);
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}
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if(m_iHandle == 0) {
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if(createGLTexture(target_dim)) {
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textureMemUsed += getMemSize();
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} else {
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assert(false);
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}
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//createGLTexture();
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}
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return m_iHandle;
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}
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void KRTexture2D::releaseHandle(long &textureMemUsed) {
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if(m_iHandle != 0) {
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textureMemUsed -= getMemSize();
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GLDEBUG(glDeleteTextures(1, &m_iHandle));
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m_iHandle = 0;
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m_textureMemUsed = 0;
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}
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}
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long KRTexture2D::getMemSize() {
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return m_textureMemUsed; // TODO - This is not 100% accurate, as loaded format may differ in size while in GPU memory
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}
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@@ -43,23 +43,23 @@ using std::list;
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#include "KRTexture.h"
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class KRTextureManager;
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class KRTexture2D : public KRTexture {
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public:
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KRTexture2D(KRDataBlock *data, KRTextureManager *manager);
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KRTexture2D(KRContext &context, KRDataBlock *data);
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~KRTexture2D();
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bool hasMipmaps();
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int getMaxMipMap();
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int getMinMipMap();
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virtual GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize);
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virtual void releaseHandle(long &textureMemUsed);
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virtual long getMemSize();
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bool uploadTexture(GLenum target, int lod_max_dim, int ¤t_lod_max_dim, uint32_t &textureMemUsed);
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private:
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KRDataBlock *m_pData;
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virtual bool createGLTexture(int lod_max_dim, uint32_t &textureMemUsed);
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bool createGLTexture(int lod_max_dim);
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GLuint m_iHandle;
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uint32_t m_iWidth;
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uint32_t m_iHeight;
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GLenum m_internalFormat;
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@@ -74,12 +74,6 @@ private:
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bool load();
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int m_current_lod_max_dim;
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uint32_t m_max_lod_max_dim;
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uint32_t m_min_lod_max_dim;
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uint32_t m_textureMemUsed;
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};
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#endif
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@@ -30,28 +30,55 @@
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//
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#include "KRTextureCube.h"
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#include "KRTexture2D.h"
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#include "KRContext.h"
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KRTextureCube::KRTextureCube(KRDataBlock *data, KRTextureManager *manager) : KRTexture(data, manager)
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KRTextureCube::KRTextureCube(KRContext &context, std::string name) : KRTexture(context)
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{
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m_iHandle = 0;
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m_name = name;
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m_max_lod_max_dim = 2048;
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m_min_lod_max_dim = 64;
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for(int i=0; i<6; i++) {
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std::string faceName = m_name + SUFFIXES[i];
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KRTexture2D *faceTexture = (KRTexture2D *)getContext().getTextureManager()->getTexture(faceName.c_str());
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if(faceTexture) {
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if(faceTexture->getMaxMipMap() < m_max_lod_max_dim) m_max_lod_max_dim = faceTexture->getMaxMipMap();
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if(faceTexture->getMinMipMap() > m_min_lod_max_dim) m_min_lod_max_dim = faceTexture->getMinMipMap();
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}
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}
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}
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KRTextureCube::~KRTextureCube()
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{
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if(m_iHandle != 0) glDeleteTextures(1, &m_iHandle);
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}
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GLuint KRTextureCube::getHandle(long &textureMemUsed, int max_dim, bool can_resize)
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bool KRTextureCube::createGLTexture(int lod_max_dim, uint32_t &textureMemUsed)
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{
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return 0;
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}
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m_current_lod_max_dim = 0;
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GLDEBUG(glGenTextures(1, &m_iHandle));
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if(m_iHandle == 0) {
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return false;
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}
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void KRTextureCube::releaseHandle(long &textureMemUsed)
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{
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GLDEBUG(glBindTexture(GL_TEXTURE_CUBE_MAP, m_iHandle));
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}
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bool bMipMaps = false;
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long KRTextureCube::getMemSize()
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{
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return 0;
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for(int i=0; i<6; i++) {
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std::string faceName = m_name + SUFFIXES[i];
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KRTexture2D *faceTexture = (KRTexture2D *)getContext().getTextureManager()->getTexture(faceName.c_str());
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if(faceTexture) {
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if(faceTexture->hasMipmaps()) bMipMaps = true;
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faceTexture->uploadTexture(TARGETS[i], lod_max_dim, m_current_lod_max_dim, textureMemUsed);
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}
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}
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if(bMipMaps) {
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GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
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} else {
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GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
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}
|
||||
return true;
|
||||
}
|
||||
@@ -33,26 +33,38 @@
|
||||
#define KRTEXTURECUBE_H
|
||||
|
||||
#include "KRTexture.h"
|
||||
#include "KRTextureManager.h"
|
||||
|
||||
class KRTextureCube : public KRTexture {
|
||||
public:
|
||||
KRTextureCube(KRDataBlock *data, KRTextureManager *manager);
|
||||
KRTextureCube(KRContext &context, std::string name);
|
||||
virtual ~KRTextureCube();
|
||||
|
||||
virtual GLuint getHandle(long &textureMemUsed, int max_dim, bool can_resize);
|
||||
virtual void releaseHandle(long &textureMemUsed);
|
||||
virtual long getMemSize();
|
||||
|
||||
private:
|
||||
std::string m_frontTextureName;
|
||||
std::string m_backTextureName;
|
||||
std::string m_leftTextureName;
|
||||
std::string m_rightTextureName;
|
||||
std::string m_topTextureName;
|
||||
std::string m_bottomTextureName;
|
||||
virtual bool createGLTexture(int lod_max_dim, uint32_t &textureMemUsed);
|
||||
|
||||
std::string m_name;
|
||||
|
||||
GLuint m_iHandle;
|
||||
|
||||
uint32_t m_textureMemUsed;
|
||||
|
||||
const GLenum TARGETS[6] = {
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_X,
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
|
||||
};
|
||||
|
||||
const char *SUFFIXES[6] = {
|
||||
"_positive_x",
|
||||
"_negative_x",
|
||||
"_positive_y",
|
||||
"_negative_y",
|
||||
"_positive_z",
|
||||
"_negative_z"
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@ KRTextureManager::~KRTextureManager() {
|
||||
}
|
||||
|
||||
KRTexture *KRTextureManager::loadTexture(const char *szName, KRDataBlock *data) {
|
||||
KRTexture *pTexture = new KRTexture2D(data, this);
|
||||
KRTexture *pTexture = new KRTexture2D(getContext(), data);
|
||||
|
||||
std::string lowerName = szName;
|
||||
std::transform(lowerName.begin(), lowerName.end(),
|
||||
@@ -63,17 +63,20 @@ KRTexture *KRTextureManager::loadTexture(const char *szName, KRDataBlock *data)
|
||||
return pTexture;
|
||||
}
|
||||
|
||||
KRTexture *KRTextureManager::loadTextureCube(const char *szName, KRDataBlock *data) {
|
||||
KRTexture *pTexture = new KRTextureCube(data, this);
|
||||
|
||||
KRTexture *KRTextureManager::getTextureCube(const char *szName) {
|
||||
std::string lowerName = szName;
|
||||
std::transform(lowerName.begin(), lowerName.end(),
|
||||
lowerName.begin(), ::tolower);
|
||||
|
||||
|
||||
map<std::string, KRTexture *>::iterator itr = m_textures.find(lowerName);
|
||||
if(itr == m_textures.end()) {
|
||||
KRTextureCube *pTexture = new KRTextureCube(getContext(), lowerName);
|
||||
|
||||
m_textures[lowerName] = pTexture;
|
||||
return pTexture;
|
||||
} else {
|
||||
return (*itr).second;
|
||||
}
|
||||
}
|
||||
|
||||
KRTexture *KRTextureManager::getTexture(const char *szName) {
|
||||
|
||||
@@ -61,8 +61,7 @@ public:
|
||||
void selectTexture(int iTextureUnit, KRTexture *pTexture, int lod_max_dim);
|
||||
|
||||
KRTexture *loadTexture(const char *szName, KRDataBlock *data);
|
||||
KRTexture *loadTextureCube(const char *szName, KRDataBlock *data);
|
||||
|
||||
KRTexture *getTextureCube(const char *szName);
|
||||
KRTexture *getTexture(const char *szFile);
|
||||
|
||||
long getMemUsed();
|
||||
|
||||
Reference in New Issue
Block a user