Commit Graph

10 Commits

Author SHA1 Message Date
kearwood
9dfc7d93f9 Minor math library update
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2012-06-10 06:38:31 +00:00
kearwood
0b76fadeef Adjusted point light cutoff level
Corrected directional light post-rotation
Fixed engine parameter value mapping

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2012-05-11 01:06:29 +00:00
kearwood
0594bc0953 Point lights now fully functional with deferred lighting
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2012-04-26 09:06:45 +00:00
kearwood
167a18f3a7 Hooked up the directional light colour and directional light intensity parameters from the scene graph
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2012-04-20 02:02:33 +00:00
kearwood
b2c67f5276 Specular lighting now working correctly with the deferred lighting
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2012-04-20 00:48:23 +00:00
kearwood
21762174bf Specular calculations for deferred lighting in progress
Have integrated the position of the directional light in the scene graph (imported from fbx) with the forward renderer and deferred lighting renderer's directional light angle

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2012-04-19 23:39:32 +00:00
kearwood
2ead2995d5 Deferred lighting now working with directional lights
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2012-04-14 02:15:35 +00:00
kearwood
1ebdee1b3c Implemented multi-pass framework for deferred lighting
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2012-04-13 06:40:53 +00:00
kearwood
4215bf8b22 Set up scene graph objects required for managing light sources
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2012-04-12 00:43:53 +00:00
kearwood
33c5b754de Creating object model to store lights returned by FBX import in preparation of deferred rendering.
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2012-04-05 23:09:41 +00:00