Commit Graph

16 Commits

Author SHA1 Message Date
kearwood
accc9ce05a Animation system in progress
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2012-12-07 01:49:17 +00:00
kearwood
1f92268e07 Animation system in progress
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2012-12-07 00:20:06 +00:00
kearwood
06861776c5 Animation system in progress
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2012-12-01 02:03:18 +00:00
kearwood
96a9c02a13 Implemented dust particle system
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2012-11-23 01:02:22 +00:00
kearwood
a0549b4cfb Updated texture memory management code to eliminate inter-frame texture swapping and glFinish() calls, favouring performance over maximum texture resolution when memory is insufficient for textures at full resolution.
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2012-11-17 00:15:52 +00:00
kearwood
87b7877958 Fixed LOD mesh selection bugs
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2012-11-01 22:16:59 +00:00
kearwood
2097664c0a - Implemented device detection and automatic selection of KREngine memory management parameters
- Now detecting iPad 3 and adjusting parameters to utilize the greater RAM capacity

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2012-10-19 23:17:43 +00:00
kearwood
2fd05171b7 Fixed colour temperature and intensity engine parameters, which were not calculating r,g,b correctly
Refactoring in preparation for LOD and geometric reflections

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2012-10-04 22:29:01 +00:00
kearwood
63fb848da5 Implemented global dynamic texture LOD selection to constrain texture memory usage within bounds
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2012-09-26 20:07:48 +00:00
kearwood
917c4221ea Added debugging macro for GL calls
Activated octree culling logic as a default
Wide spread bug fixes related to occlusion culling and GPU resource management
Implemented logic to automatically enable alpha blending for materials that do not contain an alpha blending statement but have a material-level opacity value set less than 1.0
Extended the krobject file format to 256 characters for material names.
Added logic to prevent exported krobject files from being corrupted when long material names are used.

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2012-09-13 20:09:19 +00:00
kearwood
34c7dc7b53 Implemented KRBundle's
Implementation of logic to allow dynamic loading and unloading of meshes and models for scenes larger than RAM in progress

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2012-09-11 03:06:35 +00:00
kearwood
f8810110cd Implemented KROctree class to be used by upcoming occlusion culling and physics features
Refactored scene graph notification system structures to be owned by the KRScene object
Merged Mike's changes

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2012-08-29 21:43:11 +00:00
kearwood
1efbb63ecf Performance optimizations in deferred lighting shaders
Created structures for alpha transparency and occlusion culling
Fixed memory allocation issue in KREngine.mm (pointer to NSDictionary allocated on stack retained and later dereferenced when popped)

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2012-08-23 16:55:46 +00:00
kearwood
5768902ee2 Implemented notification system needed for occlusion culling and transparency sorting
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2012-08-17 01:04:49 +00:00
kearwood
97d8054cd0 Deferred lighting in progress
Now able to dynamically switch between shaders for lights and objects

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2012-04-13 23:24:07 +00:00
kearwood
f847b89f5a Implemented KRContext class to reduce the parameter count of method calls
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2012-04-12 19:43:08 +00:00