Commit Graph

4 Commits

Author SHA1 Message Date
e0aaafc327 - Implemented KRBehavior class
- Imported animations now have the auto_play and loop flags set to false by default
- Implemented Pre-Rotation, Post-Rotation, Scale Offset, Rotate Offset, Scale Pivot, and Rotate Pivot transform attributes.
- Reduced use of euler angles, replacing them with Quaternions where possible
- Fixed bug with incorrect Y rotation in KRMat4::rotate
- Material / GL Context changes have been optimized to reduce redundant glUniform calls
- New KRMesh format implemented, with support for importing BindPose matrices
- Fixed bug that caused a duplicate "default_camera" node to be added rather than picking up an existing "default_camera" node imported from FBX.  This enables animations to drive the camera correctly.
- Implemented KRVector3::Scale
- Implemented KRVector3::KRVector3(double *v);
2013-05-24 12:20:47 -07:00
616aa4aeef Implemented KRQuaternion::Lerp and KRQuaternion::Slerp 2013-05-03 12:54:22 -07:00
e43136b6c4 Performance optimizations for math classes
Implemented KRQuaternion::FromAngleAxis
2013-05-02 19:30:33 -07:00
ff63061722 Organized project to be more portable and require fewer steps to integrate into application projects in Xcode.
Moved standard assets into bundles
2013-01-31 02:16:47 -08:00