Commit Graph

2 Commits

Author SHA1 Message Date
d8082ba50d Modified behaviour of KRSprite's
KRSprite's no longer have a "sprite_size" attribute.  Instead, the node's scale is used.
KRSprite's no longer orient towards the camera automatically.  This enables applications to perform their own orientation behaviours and use the sprites for UI elements that may rotate.

--HG--
branch : nfb
2014-01-15 00:53:03 -08:00
c7948ea314 KRSprite objects now have their own shader, rather than sharing the "Flare" shader.
Implemented per-sprite alpha.

--HG--
branch : nfb
2013-12-03 01:15:17 -08:00