include_directories(public) add_subdirectory(public) set(KRAKEN_PUBLIC_HEADERS "${KRAKEN_PUBLIC_HEADERS}" PARENT_SCOPE) add_sources(scalar.cpp) add_sources(vector2.cpp) add_sources(vector3.cpp) add_sources(vector4.cpp) add_sources(triangle3.cpp) add_sources(quaternion.cpp) add_sources(matrix4.cpp) add_sources(aabb.cpp) add_sources(hitinfo.cpp) # Private Implementation add_sources(KRAmbientZone.cpp) add_sources(KRAnimation.cpp) add_sources(KRAnimationAttribute.cpp) add_sources(KRAnimationCurve.cpp) add_sources(KRAnimationCurveManager.cpp) add_sources(KRAnimationLayer.cpp) add_sources(KRAnimationManager.cpp) add_sources(KRAudioBuffer.cpp) add_sources(KRAudioManager.cpp) add_sources(KRAudioSample.cpp) add_sources(KRAudioSource.cpp) add_sources(KRBehavior.cpp) add_sources(KRBone.cpp) add_sources(KRBundle.cpp) add_sources(KRBundleManager.cpp) add_sources(KRCamera.cpp) add_sources(KRCollider.cpp) add_sources(KRContext.cpp) IF(APPLE) add_sources(KREngine.mm) add_sources(KRStreamer.mm) IF(IOS) add_sources(KRContext_ios.mm) ELSE() add_sources(KRContext_osx.mm) ENDIF() ENDIF (APPLE) add_sources(KRContextObject.cpp) add_sources(KRDataBlock.cpp) add_sources(KRDirectionalLight.cpp) IF(APPLE) add_sources(KRDSP_vDSP.cpp) ELSE() add_sources(KRDSP_slow.cpp) ENDIF() add_sources(KRHelpers.cpp) add_sources(KRLight.cpp) add_sources(KRLocator.cpp) add_sources(KRLODGroup.cpp) add_sources(KRLODSet.cpp) add_sources(KRMaterial.cpp) add_sources(KRMaterialManager.cpp) add_sources(KRMesh.cpp) add_sources(KRMeshCube.cpp) add_sources(KRMeshManager.cpp) add_sources(KRMeshQuad.cpp) add_sources(KRMeshSphere.cpp) add_sources(KRModel.cpp) add_sources(KRNode.cpp) add_sources(KROctree.cpp) add_sources(KROctreeNode.cpp) add_sources(KRParticleSystem.cpp) add_sources(KRParticleSystemNewtonian.h) add_sources(KRPointLight.cpp) add_sources(KRRenderSettings.cpp) add_sources(KRResource+blend.cpp) # add_sources(KRResource+fbx.cpp) # TODO - Locate FBX SDK dependencies add_sources(KRResource+obj.cpp) add_sources(KRResource.cpp) add_sources(KRReverbZone.cpp) add_sources(KRScene.cpp) add_sources(KRShader.cpp) add_sources(KRShaderManager.cpp) add_sources(KRSpotLight.cpp) add_sources(KRSprite.cpp) add_sources(KRTexture.cpp) add_sources(KRTexture2D.cpp) add_sources(KRTextureAnimated.cpp) add_sources(KRTextureCube.cpp) add_sources(KRTextureKTX.cpp) add_sources(KRTextureManager.cpp) add_sources(KRTexturePVR.cpp) add_sources(KRTextureTGA.cpp) add_sources(KRUnknown.cpp) add_sources(KRUnknownManager.cpp) add_sources(KRViewport.cpp)