// // KRTextureCube.cpp // KREngine // // Copyright 2012 Kearwood Gilbert. All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The views and conclusions contained in the software and documentation are those of the // authors and should not be interpreted as representing official policies, either expressed // or implied, of Kearwood Gilbert. // #include "KRTextureCube.h" #include "KRTexture2D.h" #include "KRContext.h" KRTextureCube::KRTextureCube(KRContext &context, std::string name) : KRTexture(context, name) { m_max_lod_max_dim = 2048; m_min_lod_max_dim = 64; for(int i=0; i<6; i++) { m_textures[i] = NULL; std::string faceName = getName() + SUFFIXES[i]; m_textures[i] = (KRTexture2D *)getContext().getTextureManager()->getTexture(faceName); if(m_textures[i]) { if(m_textures[i]->getMaxMipMap() < m_max_lod_max_dim) m_max_lod_max_dim = m_textures[i]->getMaxMipMap(); if(m_textures[i]->getMinMipMap() > m_min_lod_max_dim) m_min_lod_max_dim = m_textures[i]->getMinMipMap(); } } } KRTextureCube::~KRTextureCube() { } bool KRTextureCube::createGLTexture(int lod_max_dim) { assert(m_iNewHandle == m_iHandle); // Only allow one resize per frame bool success = true; int prev_lod_max_dim = 0; #if GL_APPLE_copy_texture_levels && GL_EXT_texture_storage if(m_iHandle != 0) { prev_lod_max_dim = m_current_lod_max_dim; } #endif m_iNewHandle = 0; GLDEBUG(glGenTextures(1, &m_iNewHandle)); assert(m_iNewHandle != 0); m_current_lod_max_dim = 0; GLDEBUG(glBindTexture(GL_TEXTURE_CUBE_MAP, m_iNewHandle)); bool bMipMaps = false; for(int i=0; i<6; i++) { std::string faceName = getName() + SUFFIXES[i]; if(m_textures[i]) { if(m_textures[i]->hasMipmaps()) bMipMaps = true; m_textures[i]->uploadTexture(TARGETS[i], lod_max_dim, m_current_lod_max_dim, prev_lod_max_dim); } } if(bMipMaps) { GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR)); } else { GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); // GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR)); // GLDEBUG(glGenerateMipmap(GL_TEXTURE_CUBE_MAP)); } return success; } long KRTextureCube::getMemRequiredForSize(int max_dim) { int target_dim = max_dim; if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim; long memoryRequired = 0; for(int i=0; i<6; i++) { if(m_textures[i]) { memoryRequired += m_textures[i]->getMemRequiredForSize(target_dim); } } return memoryRequired; } void KRTextureCube::resetPoolExpiry(float lodCoverage, texture_usage_t textureUsage) { KRTexture::resetPoolExpiry(lodCoverage, textureUsage); for(int i=0; i<6; i++) { if(m_textures[i]) { m_textures[i]->resetPoolExpiry(lodCoverage, textureUsage); // Ensure that side of cube maps do not expire from the texture pool prematurely, as they are referenced indirectly } } } void KRTextureCube::bind(GLuint texture_unit) { KRTexture::bind(texture_unit); GLuint handle = getHandle(); GLDEBUG(glBindTexture(GL_TEXTURE_CUBE_MAP, handle)); if(handle) { GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); GLDEBUG(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); } } std::string KRTextureCube::getExtension() { return ""; // Cube maps are just references; there are no files to output } bool KRTextureCube::save(const std::string &path) { return true; // Cube maps are just references; there are no files to output } bool KRTextureCube::save(KRDataBlock &data) { return true; // Cube maps are just references; there are no files to output }