// // KRHelpers.cpp // Kraken Engine // // Copyright 2022 Kearwood Gilbert. All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, this list // of conditions and the following disclaimer in the documentation and/or other materials // provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // The views and conclusions contained in the software and documentation are those of the // authors and should not be interpreted as representing official policies, either expressed // or implied, of Kearwood Gilbert. // #include "KREngine-common.h" #include "KRHelpers.h" namespace kraken { void SetUniform(GLint location, const Vector2 &v) { if (location != -1) GLDEBUG(glUniform2f(location, v.x, v.y)); } void SetUniform(GLint location, const Vector3 &v) { if (location != -1) GLDEBUG(glUniform3f(location, v.x, v.y, v.z)); } void SetUniform(GLint location, const Vector4 &v) { if (location != -1) GLDEBUG(glUniform4f(location, v.x, v.y, v.z, v.w)); } void SetUniform(GLint location, const Matrix4 &v) { if (location != -1) GLDEBUG(glUniformMatrix4fv(location, 1, GL_FALSE, v.c)); } void setXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const Vector3 &value, const Vector3 &default_value) { // TODO - Increase number of digits after the decimal in floating point format (6 -> 12?) // FINDME, TODO - This needs optimization... if (value != default_value) { e->SetAttribute((base_name + "_x").c_str(), value.x); e->SetAttribute((base_name + "_y").c_str(), value.y); e->SetAttribute((base_name + "_z").c_str(), value.z); } } const Vector3 getXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const Vector3 &default_value) { Vector3 value; if (e->QueryFloatAttribute((base_name + "_x").c_str(), &value.x) == tinyxml2::XML_SUCCESS && e->QueryFloatAttribute((base_name + "_y").c_str(), &value.y) == tinyxml2::XML_SUCCESS && e->QueryFloatAttribute((base_name + "_z").c_str(), &value.z) == tinyxml2::XML_SUCCESS) { return value; } else { return default_value; } } } // namespace kraken